تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. 12 سال پیش
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 سال پیش
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class 12 سال پیش
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 سال پیش
  Ivan Savenko 4724ccbb45 - fixes #1276 12 سال پیش
  DjWarmonger 22e14d31cb Fixed #1275 12 سال پیش
  Michał W. Urbańczyk 9f5d1ba623 Fixed #1271. 12 سال پیش
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 سال پیش
  DjWarmonger 5436950119 Fixed abilities of Efreet. 12 سال پیش
  DjWarmonger c9e95f76df - Fixed Phoenix fire immunity. Again. 12 سال پیش
  Michał W. Urbańczyk 1c7aad6a50 Improved handling buildings with mode "auto": 12 سال پیش
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 سال پیش
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. 12 سال پیش
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 سال پیش
  DjWarmonger 32c87f532f - Added missing abilities for devil & ghost dragon 12 سال پیش
  DjWarmonger 57ea1ed1b8 Fixed crash at month of double population. 12 سال پیش
  DjWarmonger 0dc5a13596 Fixed missing spell effects, root cause of #1257. 12 سال پیش
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 سال پیش
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. 12 سال پیش
  DjWarmonger 87988b0ae7 Compile fixes for MVS2010 12 سال پیش
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 سال پیش
  beegee1 03c2aa9153 - Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile) 12 سال پیش
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) 12 سال پیش
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 سال پیش
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 سال پیش
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 سال پیش
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 سال پیش
  Michał W. Urbańczyk a9fd7b806c Fixed crash on the new month when there are no creatures that can get double growth. (#1219, possibly #1217) 12 سال پیش
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 سال پیش
  DjWarmonger a63b30e516 Fixed crash at double attack, including #1202. 12 سال پیش