Историја ревизија

Аутор SHA1 Порука Датум
  mateuszb 25663ce7af * fixed vector<bool> serialization пре 13 година
  DjWarmonger e63747d2d2 Fixed #860 and #1169 пре 13 година
  mateuszb 8769f67c5d * JsonReader can convert to enums пре 13 година
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug пре 13 година
  mateuszb 2848fb6fef Gernsworth's patch for bug #1118 пре 13 година
  Ivan Savenko f7915d9e61 - removed creature-related code from ModHandler пре 13 година
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream пре 13 година
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) пре 13 година
  mateuszb 6a81c8b1af * campaign against magic numbers пре 13 година
  Ivan Savenko 0ca9f64573 Next part of town configuration: пре 13 година
  Michał W. Urbańczyk a14f381d48 Fixed #1055 - hang when creature performed automatic (not controleld by player) action. пре 13 година
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h пре 13 година
  Ivan Savenko 9cbc1f1058 - merged basicCreatures and upgradedCreatures into single array пре 13 година
  Ivan Savenko 8040a81eec - fixed save games issues (#1044) пре 13 година
  DjWarmonger d8cb3a34d3 -Fixed crash #1037 пре 13 година
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. пре 13 година
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. пре 13 година
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window пре 13 година
  Michał W. Urbańczyk e6ebf42308 #994 should not crash anymore. пре 13 година
  Michał W. Urbańczyk d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) пре 13 година
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. пре 13 година
  DjWarmonger 416c08260a - Basic Commander window пре 13 година
  Ivan Savenko 82b60c00a2 - fixed compile issues. Renamed several "battleobstacleSplaced" to "battleobstacleplaced" пре 13 година
  Michał W. Urbańczyk 5449546447 Advanced work on support for Quicksand and Land Mine spells. пре 13 година
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. пре 13 година
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. пре 13 година
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time пре 13 година
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. пре 13 година
  Michał W. Urbańczyk 5afa5cfb54 * fixed #863 — all members of team will receive notification about FoW change пре 14 година
  DjWarmonger 5c86d32903 Cloned stack dissapear when killed. пре 14 година