|  DjWarmonger | 257be7a968
							
							Fixed #1342. Animate Dead won't affect living creatures. | 12 年之前 | 
				
					
						|  DjWarmonger | 3aec2daca1
							
							Fixed Firewall (#1363) | 12 年之前 | 
				
					
						|  DjWarmonger | 18794af2cb
							
							Fixed elemental immunity handling: #1335, #1343, | 12 年之前 | 
				
					
						|  Ivan Savenko | f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | fc6e72dc75
							
							* Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block  itself after corrupted spell cast. | 12 年之前 | 
				
					
						|  DjWarmonger | 0dc5a13596
							
							Fixed missing spell effects, root cause of #1257. | 12 年之前 | 
				
					
						|  Ivan Savenko | 4db13ba845
							
							- proper destructors for handlers and lib objects | 12 年之前 | 
				
					
						|  Ivan Savenko | c6cc6e6301
							
							Large changeset, first part of editing H3 objects via mods feature. Changes: | 12 年之前 | 
				
					
						|  beegee1 | c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets | 12 年之前 | 
				
					
						|  beegee1 | ee51c5beb5
							
							- Renamed /lib subfolders to lowercase | 12 年之前 | 
				
					
						|  alexvins | f686edc1b8
							
							Cleanup | 12 年之前 | 
				
					
						|  alexvins | 2eb8263e51
							
							Basic Configuration for bonus types | 12 年之前 | 
				
					
						|  alexvins | ceea466f54
							
							[refactor] spell handling | 12 年之前 | 
				
					
						|  mateuszb | 86dc9386d6
							
							* refactoring, including a generic solution for IDs | 12 年之前 | 
				
					
						|  alexvins | a9d458c8f4
							
							few more refactorings | 12 年之前 | 
				
					
						|  alexvins | b376ac8568
							
							refactor map loading, few small tweaks | 12 年之前 | 
				
					
						|  alexvins | 53b684180d
							
							[refactor] | 12 年之前 | 
				
					
						|  alexvins | 68e91ada1c
							
							[refactor] | 12 年之前 | 
				
					
						|  beegee1 | 0311e5e6f5
							
							- Added basic mock/test generation - Added stub for terrain editing | 13 年之前 | 
				
					
						|  Ivan Savenko | 94c55e2632
							
							- string ID's for spells (not configurable due to hardcode) | 13 年之前 | 
				
					
						|  Ivan Savenko | c9dd80ea6d
							
							- moved json-related functions (e.g. ParseBonus) into JsonUtils namespace | 13 年之前 | 
				
					
						|  DjWarmonger | a7cea94247
							
							- Hopefully fixed #1103 | 13 年之前 | 
				
					
						|  Ivan Savenko | 15a7f43e11
							
							- fixed #1075, #1080, #1081 | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | 74f9c19a7c
							
							Implemented spell countering. | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | d390113c23
							
							* New files for lib: CBattleCallback.cpp and CBattleCallback.h | 13 年之前 | 
				
					
						|  Ivan Savenko | cf15ca1cf0
							
							- replaced loadToIt with better H3 parser. | 13 年之前 | 
				
					
						|  Ivan Savenko | e67f8afdd9
							
							- removed multiple unused files | 13 年之前 | 
				
					
						|  Ivan Savenko | b3c17d2788
							
							large filesystem update. Filesysytem is now fully functional, everything should work. | 13 年之前 | 
				
					
						|  Michał W. Urbańczyk | d168f3eac2
							
							* Implemented Moat functionality during siege (stops movement and deals dmg) | 13 年之前 | 
				
					
						|  DjWarmonger | 192de453af
							
							- Fixed Remove Obstacle spell | 13 年之前 |