Commit History

Author SHA1 Message Date
  Ivan Savenko 2636a0dcc3 Moved MetaString to a new file 2 years ago
  Ivan Savenko 8dde8018d0 Implemented support for fixed monster def's from hota 2 years ago
  Ivan Savenko 58661fc8ec Moved DwellingInstanceConstructor to a new file 2 years ago
  Ivan Savenko 2e7c382612 Moved creature upgrade logic to CGObjectInstance inheritors 2 years ago
  Ivan Savenko 1e9eea30e1 Merge remote-tracking branch 'soundsgood/CArtHandler-rework' into develop 2 years ago
  Ivan Savenko d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
  Ivan Savenko ffd7144df8 Implemented identifiers mapping for town buildings 2 years ago
  SoundSSGood 021f94a579 artifact utils 2 years ago
  Konstantin P 0cbc2e458c CBonusSystemNode: remove description 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes 2 years ago
  Konstantin P e5f78a8997 vcmi: fix tests with latest develop 2 years ago
  Ivan Savenko 48abf46824 Merge pull request #2005 from IvanSavenko/advmap_refactor 2 years ago
  Ivan Savenko 7db67a3101 int3 now has proper hasher function 2 years ago
  nordsoft f464ca3560 Merge remote-tracking branch 'upstream/develop' into vcmi-campaign 2 years ago
  nordsoft ecf8b9934b Further refactoring 2 years ago
  nordsoft 80220fda5b Merge remote-tracking branch 'upstream/develop' into vcmi-campaign 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  nordsoft 67e1b48d47 Remove unused interface 2 years ago
  Ivan Savenko 3738171b21 Refactoring of H3M loader to make HotA format support easier 2 years ago
  Ivan Savenko 644f0f4b32 Removed ARRAY_COUNT in favor of std::size 2 years ago
  Ivan Savenko 63b197b78a Converted attributes to use c++17 functionality 2 years ago
  nordsoft 30281d5991 Merge remote-tracking branch 'upstream/develop' into vcmi-campaign 2 years ago
  Konstantin fedf7d377c vcmi: remove TFaction 2 years ago
  Konstantin 9f8dcfc736 CCreatureHandler: load old stack exp as global effects 2 years ago
  nordsoft 08809f1cdc String building id 2 years ago
  Konstantin 11b237a23c vcmi: massive refactoring v1 2 years ago
  Ivan Savenko 307065a633 Merge beta into develop 2 years ago
  Tomasz Zieliński 392061e97e Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town). 2 years ago
  SoundSSGood f0f9eecf97 Backpack limit part5. End of battle. Other stuff 2 years ago