Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos
  AlexVinS a90d603c16 fix modded spell effect not showing %!s(int64=10) %!d(string=hai) anos
  ArseniyShestakov ceb5da44d1 This fixes crash in battle I introduced in 8a697f2 %!s(int64=11) %!d(string=hai) anos
  ArseniyShestakov 8a697f2ba3 Fix disabling of dismiss button for last troop %!s(int64=11) %!d(string=hai) anos
  ArseniyShestakov 79cdabe3aa CCreatureWindow: correct caption for "Ok" button %!s(int64=11) %!d(string=hai) anos
  AlexVinS 85a4b725f5 [Creature window] 2-line bonus description %!s(int64=11) %!d(string=hai) anos
  AlexVinS 885b495cf4 [Creature window] Fix creature art dismount possibility %!s(int64=11) %!d(string=hai) anos
  AlexVinS c43b218d64 Fix duplicate MR bonus display %!s(int64=11) %!d(string=hai) anos
  AlexVinS 68d1105233 Fix creature window not showing bonus description %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko ca47ddca5c Miscellaneous fixes to creature window: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko cc61ffca73 Removed debug output %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 092df7a71c Fixed crash on stack-less creatures, e.g. war machines %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 8f1a4fcb56 Fixed crash on opening creature window in battle %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a69fcdd435 Fixed compilation issues caused by merge %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 647b9c683f Reorganized client source tree: %!s(int64=11) %!d(string=hai) anos