Ivan Savenko
|
e3231db1c9
- primaryResource and warMachine now use string ID
|
13 anni fa |
Ivan Savenko
|
85a23e298c
- generic string ID -> numeric ID resolution system
|
13 anni fa |
beegee1
|
53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
|
13 anni fa |
Ivan Savenko
|
f7915d9e61
- removed creature-related code from ModHandler
|
13 anni fa |
beegee1
|
c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
|
13 anni fa |
Ivan Savenko
|
db10f512d5
- game won't crash on missing dwellings (instead random one will generated)
|
13 anni fa |
Ivan Savenko
|
3542bfdc63
- fixed #1128 #1127 #1121 #1119
|
13 anni fa |
mateuszb
|
6a81c8b1af
* campaign against magic numbers
|
13 anni fa |
Ivan Savenko
|
8f936cd34d
- added battleAI to CMake, compile fixes
|
13 anni fa |
Ivan Savenko
|
0ca9f64573
Next part of town configuration:
|
13 anni fa |
Ivan Savenko
|
44cc848edc
first part of town configuration:
|
13 anni fa |
DjWarmonger
|
31f82cade0
- Removed integer parameters from CCreature, all stats are now handled by Bonus System Only
|
13 anni fa |
Ivan Savenko
|
9cbc1f1058
- merged basicCreatures and upgradedCreatures into single array
|
13 anni fa |
Ivan Savenko
|
708ad6ac7f
- music player uses URI's instead of enum from music base
|
13 anni fa |
Ivan Savenko
|
13de841e10
- minor tweaks to quest window
|
13 anni fa |
Ivan Savenko
|
55c78e9f16
- ComponentBox usage in 2 windows: levelup and build screen
|
13 anni fa |
Ivan Savenko
|
8c6965c5ee
- shadows for CWindowObject-based windows
|
13 anni fa |
Ivan Savenko
|
2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
|
13 anni fa |
Ivan Savenko
|
9d2711fb51
- rewrote most of classes from adventure map window
|
13 anni fa |
Ivan Savenko
|
d60f2d57a0
- first part of CIntObject API clean-up.
|
13 anni fa |
Ivan Savenko
|
9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
|
13 anni fa |
Michał W. Urbańczyk
|
8baec8b093
Implemented #715 (load game from sys options). Fixed #224. Minor improvements.
|
13 anni fa |
Ivan Savenko
|
f426a48d09
- fixes for gcc-4.7
|
13 anni fa |
Michał W. Urbańczyk
|
3bf76cb719
Fixed #216 and #907.
|
13 anni fa |
Ivan Savenko
|
354b9e7fb3
- fixed #793 and #865
|
13 anni fa |
Ivan Savenko
|
0c3e88226f
- (linux) replaced Genius with VCAI
|
13 anni fa |
beegee1
|
156aa6e4d9
* Updated class - file - handling
|
14 anni fa |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
|
14 anni fa |
beegee1
|
7f04ed990b
Major refactoring. First part: BattleInterface
|
14 anni fa |
Ivan Savenko
|
064466998a
- made main menu configurable (mainmenu.json)
|
14 anni fa |