Cronologia Commit

Autore SHA1 Messaggio Data
  beegee1 1cab54b87a - Fixed bug when starting random map with 1 player - Refactoring - Fixed compile bug - Heroes can be selected in map selection screen(RMG map) - Main town gen 12 anni fa
  Michał W. Urbańczyk 5b919d88eb "More stable" opening AI. 12 anni fa
  beegee1 53169abea7 - Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact) 13 anni fa
  Michał W. Urbańczyk f8a27a9fdb * Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.) 13 anni fa
  Ivan Savenko f2f39f1497 - makefiles for fuzzylite (#911) 13 anni fa
  beegee1 156aa6e4d9 * Updated class - file - handling 14 anni fa
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 anni fa
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 anni fa
  Michał W. Urbańczyk 3152e6d540 Fixed #771, #772 and #787. 14 anni fa
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement 14 anni fa
  Ivan Savenko 5d2f5c2e33 - fixed #762 14 anni fa
  DjWarmonger da83f0fcde For dev release 0.85b 14 anni fa
  DjWarmonger c53c226820 Support for Titan's Thunder (creating Spellbook) & Titan's Lightning Bolt. 14 anni fa
  Michał W. Urbańczyk ed056cf0df Set of minor improvements and fixes. 14 anni fa
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 anni fa