تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  DjWarmonger 289b7b68d9 Mod Handler class. It is connected with engine, but doesn't do anything yet. 13 سال پیش
  Ivan Savenko e67f8afdd9 - removed multiple unused files 13 سال پیش
  Ivan Savenko b3c17d2788 large filesystem update. Filesysytem is now fully functional, everything should work. 13 سال پیش
  Michał W. Urbańczyk 5981ad15d4 Fixed Duel mode. Integrated some changes from programmingChallenge branch - it's possible to define duel parameters using JSON. 13 سال پیش
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 سال پیش
  Ivan Savenko 613172fa45 - fixed #582, #1019 and #1022 13 سال پیش
  Ivan Savenko 1b50082e43 - fixed crash with necromancy dialog #1009 (russian-only) 13 سال پیش
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 سال پیش
  Michał W. Urbańczyk 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 سال پیش
  Ivan Savenko fef876e1ec - fixed #934 (batte screen after changing resolution) 13 سال پیش
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 سال پیش
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 سال پیش
  Michał W. Urbańczyk c698181c4c * simple mechanism for detecting desync after init 13 سال پیش
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time 13 سال پیش
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 سال پیش
  Michał W. Urbańczyk f2642cb62c Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI. 13 سال پیش
  Michał W. Urbańczyk e18419f5d2 * adventure map GUI should be properly blocked during AI turn 13 سال پیش
  Michał W. Urbańczyk e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 سال پیش
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 13 سال پیش
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration 14 سال پیش
  beegee1 156aa6e4d9 * Updated class - file - handling 14 سال پیش
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 سال پیش
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 سال پیش
  Ivan Savenko 0f2e00c780 -(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory 14 سال پیش
  ori.bar ebacb433fe auto_ptr -> shared_ptr see http://gcc.gnu.org/onlinedocs/libstdc++/manual/auto_ptr.html 14 سال پیش
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. 14 سال پیش
  Frank Zago 2ae53395d7 Removed duplicate function initVillagesCapitols(), and simplified its clone loadTownDInfos(). 14 سال پیش
  Michał W. Urbańczyk d71ed76a0f Fixed villages/capitols not appearing. 14 سال پیش
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. 14 سال پیش
  Michał W. Urbańczyk 20a53b04fd Removed object recycling that was causing #796. Fixed text nr typo. 14 سال پیش