Commit History

Autor SHA1 Mensaxe Data
  Dydzio 28eed7047c Hardcoded feature to allow default towns always have 2nd dwelling %!s(int64=2) %!d(string=hai) anos
  Dydzio 4f4660e82d Hardcoded feature to allow new heroes always have 3 stacks like in HotA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 39131eba3e Added translation support for mods. VCMI translations are now in mod. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e48bd39b9c Moved road & river handlers into a separate file %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 99745b5c3c Fix rivers & roads loading %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class %!s(int64=2) %!d(string=hai) anos
  Dydzio a83c7eb00f Add configurable damage and defense parameters %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3cf1e3b4d4 Restored neutral faction ID, changed warnings related to H3 ID's %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko db2a40600d Fixed some of the warnings detected by CI run %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 65f9a1ffd2 Fixes identifiers resolving for json serialization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c410ab5ce Fix potential crash due to iterator invalidation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 79c96e94fa Cleared up comments %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko abe11aaf54 Introduced "map" scope for accessing identifier on map loading. %!s(int64=2) %!d(string=hai) anos
  lainon 7fdad4e0f6 Code refactor following C++ standard and condition fixes %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov 92dd6d8c17 define app version only in CMakeLists %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko afe84f16e8 Merge pull request #968 from kambala-decapitator/disable-scripting %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov 7e6ed0583c disable all scripting code when configuring without scripting modules %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 60264aae29 Apply suggestions from code review %!s(int64=3) %!d(string=hai) anos
  nordsoft 1b6f4a5cf3 Rebase on develop %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov d98f240164 Fix: Crash on startup when mod dependency is not found %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko 9c8d776398 Merge branch 'develop' into handlersAbstraction %!s(int64=4) %!d(string=hai) anos
  kdmcser 10dc6922de refactor code: change code style and add some comments %!s(int64=4) %!d(string=hai) anos
  kdmcser 3049c4b70e fix bug: may load mod before dependeny %!s(int64=4) %!d(string=hai) anos
  AlexVinS 483a4689ce Fixes for code review issues %!s(int64=4) %!d(string=hai) anos