Historia zmian

Autor SHA1 Wiadomość Data
  Arseniy Shestakov 29a7934a99 Refactoring: avoid using namespace when it's not absolutely needed 9 lat temu
  AlexVinS 0fab319c73 Merge remote-tracking branch 'remotes/origin/develop' into issue/2306 10 lat temu
  Ivan Savenko 7b5a7f43ad Removed includes of CGameState from headers 10 lat temu
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. 10 lat temu
  Vadim Markovtsev c5ebec0d1f Fix the second crash (dynamic_cast failure) 10 lat temu
  Vadim Markovtsev 79fb5b0c7b Fix typeid ordering bug on MacOSX 10 lat temu
  AlexVinS 0f9de1c560 Made CTypeList threadsafe 10 lat temu
  AlexVinS 687a82886f cleanup CTypeList interface 10 lat temu
  AlexVinS 74161198c4 More refactoring 10 lat temu
  AlexVinS 3bca68fd2d Initial refactoring 10 lat temu
  Ivan Savenko 380c100783 Disabled Nagle algorithm for net packs. 11 lat temu
  Karol 53ab0593b7 VCMIDirs update #6 11 lat temu
  Ivan Savenko 760ae7d44a Changes related to Debian packaging, based on josch patch 11 lat temu
  Ivan Savenko 8d36bcabce Split registerTypes into multiple files, now in lib/registerTypes 11 lat temu
  Michał W. Urbańczyk 1e555a8ee3 Improved serializer. See: http://forum.vcmi.eu/viewtopic.php?p=11562#11562 11 lat temu
  Michał W. Urbańczyk 43ef565e7e Added serializer-based class able to make deep copies of objects — CMemorySerializer. 11 lat temu
  Michał W. Urbańczyk 8eafb9f951 Savegames loader fixed to properly know save version. 11 lat temu
  beegee1 11ca1ec1f8 - Fixed custom main hero handling (map options) 12 lat temu
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 lat temu
  beegee1 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 lat temu
  Michał W. Urbańczyk 1e8c58ecdf Patch from O01eg fixing #1308 http://forum.vcmi.eu/viewtopic.php?t=721 12 lat temu
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 lat temu
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 lat temu
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 lat temu
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. 12 lat temu
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 lat temu
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 lat temu
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 lat temu
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 lat temu
  Michał W. Urbańczyk 9492592a8f Version bump. Fixed crash on desync saves. 12 lat temu