История коммитов

Автор SHA1 Сообщение Дата
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 год назад
  MichalZr6 15f86c0284 Fixed issues from review 1 год назад
  MichalZr6 65d22f17ae proper logging of drained life and resurrected count 1 год назад
  Ivan Savenko 56d69e790b Renamed MetaString methods to more logical names 2 лет назад
  Ivan Savenko 2636a0dcc3 Moved MetaString to a new file 2 лет назад
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 лет назад
  Konstantin 4866c2fe5c vcmi: split IBonusBearer 2 лет назад
  Konstantin b6eb2dc060 vcmi: rename IFactionMember and ICreature 2 лет назад
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder 2 лет назад
  Konstantin P 4b2a09dae7 FactionMember: move code around 2 лет назад
  Konstantin af25ad0866 vcmi: split creatures and faction members 2 лет назад
  Konstantin 4f7035d3ff vcmi: add IFactionMember abstract class 2 лет назад
  Konstantin 4da97682be vcmi: remove code duplication for native terrain 2 лет назад
  Konstantin 7326980bd4 vcmi: rename WithXXX to IXXXProvider 2 лет назад
  Konstantin 0f5f4c69ec vcmi: specialize native terrain entity 2 лет назад
  Ivan Savenko 970981cfc9 Show information on potential kills in attack tooltip 2 лет назад
  krs 26bca26bd8 Enum is now in its own namespace, comments for enum values removed 2 лет назад
  krs 7421fabf2c BattlePhases enum moved to Unit.h 2 лет назад
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle 2 лет назад
  Ivan Savenko 733f21f8dc Petrify will freeze stack animations 2 лет назад
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 лет назад
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features 7 лет назад
  Andrii Danylchenko 3614330b3d moat bypass when no targets to attack 5 лет назад
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) 8 лет назад