Commit History

Author SHA1 Message Date
  Ivan Savenko 2a193effcc Merge branch 'master' into 'develop' 1 year ago
  Ivan Savenko 24d25730ad Changed checks for null with checks for hasValue 1 year ago
  Ivan Savenko bd5682ecc3 Merge remote-tracking branch 'vcmi/master' into develop 1 year ago
  Alexander Wilms f08c6d1ce9 Fix issues created by type replacement script 1 year ago
  Alexander Wilms 73019c204d Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers 1 year ago
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 year ago
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities 1 year ago
  Ivan Savenko 3ac80e1f09 Avoid costly std vector construction 1 year ago
  Ivan Savenko 885dce0c27 Replace static_cast's of Identifiers with getNum call 2 years ago
  Ivan Savenko 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 years ago
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files 2 years ago
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 years ago
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style 2 years ago
  Ivan Savenko b394158dc9 Bonus Source ID now uses metaidentifier 2 years ago
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any 2 years ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  nordsoft 16b147d588 Fix negative spell cost 2 years ago
  Ivan Savenko c4e2417326 Fix crash on obstacle creation (e.g. moat) 2 years ago
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 years ago
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes 2 years ago
  Ivan Savenko d0b3319f6a Merge remote-tracking branch 'vcmi/beta' into develop 2 years ago
  Andrii Danylchenko a7859dae39 Battle AI: archangels cast again 2 years ago
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: 2 years ago
  krs 756dd398c2 Added constant for BATTLE_SHOOTING_RANGE_DISTANCE 2 years ago
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes 2 years ago
  Konstantin P b472c89276 vcmi: make some CStack properties private 2 years ago
  krs 1bb5077231 Renamed getMovementRange to ObtainMovementRange as per request 2 years ago
  krs e348193f7e Tactics movement is limited to movement range 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago