Ivan Savenko
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2a193effcc
Merge branch 'master' into 'develop'
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1 year ago |
Ivan Savenko
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24d25730ad
Changed checks for null with checks for hasValue
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1 year ago |
Ivan Savenko
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bd5682ecc3
Merge remote-tracking branch 'vcmi/master' into develop
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1 year ago |
Alexander Wilms
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f08c6d1ce9
Fix issues created by type replacement script
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1 year ago |
Alexander Wilms
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73019c204d
Replace redundant types with `auto` for the lvalues of template factory functions for smart pointers
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1 year ago |
Ivan Savenko
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0d0d3d8c80
Renamed speed -> getMovementRange, remove misleading default parameter
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1 year ago |
Ivan Savenko
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85de3143ff
Fixed Genie spellcasting logic to account for spell immunities
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1 year ago |
Ivan Savenko
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3ac80e1f09
Avoid costly std vector construction
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1 year ago |
Ivan Savenko
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885dce0c27
Replace static_cast's of Identifiers with getNum call
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2 years ago |
Ivan Savenko
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2b9c362d5b
Explicitly convert identifier to underlying enumeration
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2 years ago |
Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
Ivan Savenko
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3880ea58b9
Merge branch 'josch/dos2unix' into develop
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2 years ago |
Ivan Savenko
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ac925bb786
Renamed new types for consistency with code style
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2 years ago |
Ivan Savenko
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b394158dc9
Bonus Source ID now uses metaidentifier
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2 years ago |
Ivan Savenko
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0a10fc30b8
(lib) Bonus subtype is now stored as metaidentifier that can store any
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2 years ago |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
nordsoft
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16b147d588
Fix negative spell cost
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2 years ago |
Ivan Savenko
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c4e2417326
Fix crash on obstacle creation (e.g. moat)
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2 years ago |
Ivan Savenko
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3a88180494
Separated game and battle callback (server & client only)
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2 years ago |
Ivan Savenko
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0240ee886d
Converted (almost) all namespace enum's to enum classes
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2 years ago |
Ivan Savenko
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d0b3319f6a
Merge remote-tracking branch 'vcmi/beta' into develop
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2 years ago |
Andrii Danylchenko
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a7859dae39
Battle AI: archangels cast again
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2 years ago |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
krs
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756dd398c2
Added constant for BATTLE_SHOOTING_RANGE_DISTANCE
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2 years ago |
Konstantin
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05eccbc2bb
vcmi: split bonus to enumerator and HeroBonus.h
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2 years ago |
Konstantin
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fbc05c70ac
vcmi: camelCase methods of new classes
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2 years ago |
Konstantin P
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b472c89276
vcmi: make some CStack properties private
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2 years ago |
krs
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1bb5077231
Renamed getMovementRange to ObtainMovementRange as per request
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2 years ago |
krs
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e348193f7e
Tactics movement is limited to movement range
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2 years ago |
Konstantin
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7a5775a9f9
vcmi: use std::optional
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2 years ago |