Commit History

Autor SHA1 Mensaxe Data
  mateuszb 2af92aa170 * first part of end of battle window %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 01105ddc41 * fixed move hero button %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bca18a31c3 * fixed crashes when town is placed out of the map boundaries %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk e856ad21a9 * fixed crashbug on loading maps with events giving creatures %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk ce6a9ae374 * fixed possible freeze when applying changes in gamestate %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6613955463 * hero placed in the town starts as visiting hero, not garrisoned %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 0607ec70cf Support for Tree of knowledge and minor changes. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1c7e3718a7 * swapping artifacts (needs testing) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 22ade5efbe * make compatible with boost 1.36.0 (there was breaking change in boost::function) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 3d11b2c4e7 Changes to work better on other(non win32) platforms %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 61e66fa89c * icon in infobox showing that there is hero in town garrison %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 346af53961 * showing creature amount in the CCreInfoWindow %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b83b80a71e * upgrading creatures %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 52f6de2877 Fixed entering/leaving town. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 59b808f4e1 * removing objects (resources, chests, dismissing heroes) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk b89c951d09 * version set to 0.62 %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 6e02c1c5db * corrected typo in cr_shots %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 15ff21e84c Battles: attacking, shooting, killing. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 4673a6d0e1 Improved pathfinding in battles, removed problems with displaying movement, adventure map interface won't be called during battles. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk d8eb861117 Battles: %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk c7bb04235c * merged changes in pregame %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a5354271e2 * improvements in battle support - moving creatures work though there are small graphic glitches %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk a15ffb06e6 * compiles under MSVC (haven't I broken anything on gcc?) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov 6e737bbf3c Now netcode branch may be compiled with gcc. Sorry can't check build with MSVC %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 1f4b4364df Dismissing heroes / minor. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk bfad10a8e4 * added fast graphical cursor :) %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk e5a064f36b Improved threa-safety, almost finished building structures in towns. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 5c5c80933b Made CreatureSet serializable and using creature id. Stack moving, swapping, merging, splitting. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 28d5c184a9 Mines and object visitable once per week working. %!s(int64=17) %!d(string=hai) anos