Michał W. Urbańczyk
							
						 | 
						
							
							
								ed07cfe073
							
							Configurable duels.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								2451c0dea6
							
							* a bit better stack reversing
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								898ad292ea
							
							A few fixes for artifacts.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								56ec829049
							
							* minor refactoring
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c1bd81abdd
							
							Mostly fixed battle animations.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								a53ec23556
							
							Stupid AI is capable of winning / losing battle.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								957f1764d7
							
							* some progress in StupidAI
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								471c23ba71
							
							Compile fixes, more work on new artifact system.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								b3fd14b524
							
							* splitted CGameState into general game state and battle game state
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2cf6729eee
							
							Towards duel support.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								4929cf9782
							
							* enum for secondary skills
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								2fe8b07f4f
							
							Little more development for duel mode.
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								af2c4633ad
							
							* partially done duel mode
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								49083c4e5a
							
							* ConstTransitive CGI more or less done
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								8b831c1f46
							
							Const-transitiveness of CGI almost reached
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								b15deaa203
							
							* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								5806976a9a
							
							* towards ConstTranssitivePointers in CGI
						 | 
						15 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								23c501b79e
							
							some changes
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								fc6d6e02a3
							
							More fixes for stacks, some basic macro-based logging for bonus graph operations.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								848a00bc6f
							
							Stacks #4 -> giving creatures still needs to be fixed.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								7c3f3d20c3
							
							Stacks #2 -> towards new system of stack operations.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								32ce20af15
							
							Moving stack system to pointers, part #1
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								9250cc8adf
							
							Separated CStack and CStackInstance.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								27f83ea8c3
							
							Further work on bonus system.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								cdf7b2b4d9
							
							Bonuses now use pointers.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4d657eaf47
							
							Merges from trunk. Minor changes.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								9028684697
							
							Disemboweling the system.
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								bce805dacc
							
							Restored Warmonger's changes to artifacts system.
						 | 
						15 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9771dd12ff
							
							- changes in LodHandler:
						 | 
						15 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								1c8d909433
							
							Hotfix for loading game.
						 | 
						15 years ago |