Commit History

Author SHA1 Message Date
  Ivan Savenko 2b3405fa50 - minor optimizations 12 years ago
  Ivan Savenko 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
  Ivan Savenko 9237e6d97d Improved json validation 12 years ago
  DjWarmonger cc505ce935 Fixed values for some of stack experience bonuses. 12 years ago
  Ivan Savenko cf4b3c91cb - updated wog/vcmi mod.json files 12 years ago
  Ivan Savenko b87897096c Filesystem handling is now more flexible 12 years ago
  Ivan Savenko 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Ivan Savenko dd808ef5cc bugfixing: 12 years ago
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
  Michał W. Urbańczyk c85829a00c * creature window prints morale/luck for actual stack in battle (CStack), not stack as seen in hero screen (CStackInstance), fixes #1264 12 years ago
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 years ago
  Ivan Savenko 8297102350 - some groundwork for wog optionality 12 years ago
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods 12 years ago
  DjWarmonger 57ea1ed1b8 Fixed crash at month of double population. 12 years ago
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 years ago
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
  Ivan Savenko 619a07da03 - projectile blitting should be closer to original H3. But still not perfect. 12 years ago
  Ivan Savenko c4c592b773 - bugfixing: #1243, #1227, #1241, #1236, #1233 12 years ago
  alexvins 9e7fe4d011 Fix duplication in zcrtraits load 12 years ago
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 years ago
  DjWarmonger ae7f3560a3 Moved phoenix immunity to .json. This fixes #978 12 years ago
  Ivan Savenko b4e54f76ea - split heroes.json in manner similar to creatures\factions 12 years ago
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 years ago
  DjWarmonger 28d3574b0b Compile fix - do it the old way. 12 years ago