Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 1840666327 Implemented join room dialog hai 1 ano
  Ivan Savenko 438ec08d72 AI will only ignore garrisons in 'Steadwick Fall' mission (H3 logic) hai 1 ano
  Ivan Savenko 388ca6e776 Added list of active accounts and rooms to UI. Added room creation logic hai 1 ano
  Ivan Savenko fc4ae3bd8c Merge remote-tracking branch 'vcmi/develop' into lobby hai 1 ano
  Ivan Savenko 0a1153e1c6 Switch client-server communication to new API %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ffd604c114 Removed unnecessary access to IHandler::objects hai 1 ano
  Ivan Savenko f9e6d1467f Do not select random towns as starting faction for player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 037efdf5fc Improvements to type safety of Identifier class %!s(int64=2) %!d(string=hai) anos
  nordsoft 03c099d4fd First steps %!s(int64=2) %!d(string=hai) anos
  nordsoft dce1ac1538 Redesign mod incompatibility message %!s(int64=2) %!d(string=hai) anos
  nordsoft a05f8339ae Proper mod compatibility check system %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 935a18f077 Use error messages from H3 %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ce20d913e0 Fix checking PlayerColor's for validness %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c524caee5c Fixed possible uncaught exception on starting map %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62fddca21e Split massive CModHandler class/file into multiple parts: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8efa7911b7 Implemented "Allied Adventure Map AI" option %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 96eab03b16 Fix UI updates %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f6b2f58da9 Use inheritance instead of composition for campaign header %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a08fe09517 Added encapsulation for CampaignState class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8420a90aa4 Reorganization of campaigns code %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d1e5a347ff Refactoring of campaign handler: rename types and use strong typing %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62595cb039 Split massive CMap.h a bit %!s(int64=2) %!d(string=hai) anos
  nordsoft 954a2abb71 Verifying mods before starting map %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4260726e4b Provide encoding information to maps & campaigns loaders %!s(int64=2) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos