Commit historia

Upphovsman SHA1 Meddelande Datum
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 år sedan
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 år sedan
  Ivan Savenko 0c07384293 Refactoring of serialization versioning handling 1 år sedan
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter 1 år sedan
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities 1 år sedan
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 år sedan
  Ivan Savenko 41210c1dbf Client-side support for multiple battles 2 år sedan
  Ivan Savenko 3a88180494 Separated game and battle callback (server & client only) 2 år sedan
  Ivan Savenko 0240ee886d Converted (almost) all namespace enum's to enum classes 2 år sedan
  krs 1bb5077231 Renamed getMovementRange to ObtainMovementRange as per request 2 år sedan
  krs e348193f7e Tactics movement is limited to movement range 2 år sedan
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 år sedan
  Konstantin P f11fa8f0c8 Teleport: can trigger obstacles now 2 år sedan
  Konstantin P 384ee99834 vcmi: configurable teleport v2 2 år sedan
  Konstantin bc1aad3b26 vcmi: remove deprecated CStack::getCreature() 2 år sedan
  krs dab07bdef9 Now unit range is shown in Tactics phase as well 2 år sedan
  Konstantin 9a229d6e48 vcmi: really correct obstacle trigger 2 år sedan
  Ivan Savenko 5288e3761e Merge pull request #1764 from IvanSavenko/selectable_spellcaster 2 år sedan
  Ivan Savenko dc099b2a35 Implemented support for multi-spell casters 2 år sedan
  Ivan Savenko 970981cfc9 Show information on potential kills in attack tooltip 2 år sedan
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct 2 år sedan
  Konstantin 9205ef2c91 vcmi: skill-agnostic ballistics 2 år sedan
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle 2 år sedan
  Ivan Savenko 9678296875 Hero interaction is now battle action 2 år sedan
  Ivan Savenko b1c67fbf47 Better formatting for enum 2 år sedan
  Ivan Savenko 1418ce4678 Refactoring & fixes of damage calculation 2 år sedan
  Ivan Savenko b8c5a32b9b Fix attack targeting selection for double-wide units 2 år sedan
  Ivan Savenko 17fc9d8d8f Merge with vcmi/develop 2 år sedan
  Dydzio 01ce01d8f9 Add proper handling for 2-hex units + extract range calculation method 2 år sedan
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class 2 år sedan