Commit History

Author SHA1 Message Date
  Ivan Savenko 50e8bc1704 - build system update 13 years ago
  DjWarmonger e3e4bc4c9c Second part of interactive Commander level-up. Quite messy. 13 years ago
  DjWarmonger ac997b8214 Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill. 13 years ago
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 years ago
  Ivan Savenko 61ccabde53 - vcmi can be compiled with clang-3.1 13 years ago
  DjWarmonger e0135ab6a6 Fixed Commander artifacts management, including #968. 13 years ago
  DjWarmonger 3e4d0e73e8 Fixed #964. 13 years ago
  DjWarmonger 6419f953cb Some (disabled) work for commander artifacts. Hero artifacts window seems broken. 13 years ago
  DjWarmonger 5435101182 Lots of fixes and improvements for Commander interface. 13 years ago
  DjWarmonger d491bc1c3a Commanders can level up. It's non-interactive yet. 13 years ago
  DjWarmonger 416c08260a - Basic Commander window 13 years ago
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
  DjWarmonger ee2768ab07 - Some work for commanders 13 years ago
  DjWarmonger f720038ca5 - Battle interface fixes. It's possible to move stacks & attack 13 years ago
  Ivan Savenko 66f5b5e2d7 - gcc compile fixes 13 years ago
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 years ago
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 13 years ago
  Michał W. Urbańczyk a9af0da0ab Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including: 13 years ago
  DjWarmonger 444b59d478 1. Fixed #843 13 years ago
  Ivan Savenko 0c3e88226f - (linux) replaced Genius with VCAI 13 years ago
  DjWarmonger 9e5fcc3152 Stack artifact backup. 13 years ago
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. 13 years ago
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 14 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  DjWarmonger 57216eea44 Console texts for creature casting spells. 14 years ago
  DjWarmonger bdb6db2ab7 Support for Aura of Magic Resistance. 14 years ago
  DjWarmonger d3a014ee94 Smarter implementation of last change. 14 years ago