Commit History

Auteur SHA1 Bericht Datum
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 jaren geleden
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 jaren geleden
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. 12 jaren geleden
  Michał W. Urbańczyk 06dbdd234f Further changes for duel mode. It is possible to pass names of AIs to be used by command line. Moved things in battle AI. 12 jaren geleden
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class 12 jaren geleden
  Michał W. Urbańczyk 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 jaren geleden
  Ivan Savenko 08b2af3ccb - fixed "get txt" console command 12 jaren geleden
  Michał W. Urbańczyk fc6e72dc75 * Fixed enchantments (#1265). Their effects were not properly added when reading config. Battle interface will be little less likely to block itself after corrupted spell cast. 12 jaren geleden
  Michał W. Urbańczyk be7c2bd07f CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced. 12 jaren geleden
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 jaren geleden
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 jaren geleden
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 jaren geleden
  Michał W. Urbańczyk d1d67caa0b Get rid of some old serialization workaround code that is not needed because serializer was improved in the meantime. 12 jaren geleden
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. 12 jaren geleden
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h 12 jaren geleden
  beegee1 f10ba48c77 - Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger 12 jaren geleden
  beegee1 6827fcdb53 - Integrated the logging API into the server project - Simplified CBasicLogConfigurator usage(exception handling, logging, log file appending) 12 jaren geleden
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 jaren geleden
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 jaren geleden
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 jaren geleden
  Ivan Savenko c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 jaren geleden
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json 12 jaren geleden
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 jaren geleden
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 jaren geleden
  Michał W. Urbańczyk 8c7c4789ca Attempt to apply patch from stopiccot. 12 jaren geleden
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 jaren geleden
  mateuszb bda766b697 * refactoring 12 jaren geleden
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 jaren geleden
  Ivan Savenko 56ffd05648 patch from stoppicot: 12 jaren geleden
  Michał W. Urbańczyk 17755caa10 * fixed #1199 12 jaren geleden