Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 年之前 |
Ivan Savenko
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6737c270c9
gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class
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12 年之前 |
Ivan Savenko
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1c0ccd2b02
- fixed some bugs with artifacts icons
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12 年之前 |
Ivan Savenko
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8273f323b1
- it is possible to edit data of another mod or H3 data via mods
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12 年之前 |
Ivan Savenko
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3285f1910b
- finally, solution for imageIndex fields. All image lists will be generated in runtime
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12 年之前 |
Ivan Savenko
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4db13ba845
- proper destructors for handlers and lib objects
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12 年之前 |
Ivan Savenko
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c6cc6e6301
Large changeset, first part of editing H3 objects via mods feature. Changes:
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12 年之前 |
Ivan Savenko
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0cf969d508
- console logger by default uses same format as previously (no extra data)
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12 年之前 |
beegee1
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c7c2686379
- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
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12 年之前 |
beegee1
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ee51c5beb5
- Renamed /lib subfolders to lowercase
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12 年之前 |
Ivan Savenko
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c927913f5f
- Improved json validation. Now it support most of features from latest json schema draft
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12 年之前 |
DjWarmonger
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c8bb363a45
Fixed Death Stare of Commanders, additional tweaks.
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12 年之前 |
Ivan Savenko
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a9fe9e9e8b
- fixed #1229 and #1245
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12 年之前 |
Ivan Savenko
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5082dafd62
- h3 hero classes and artifacts can be modified via json
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12 年之前 |
alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 年之前 |
Ivan Savenko
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b5fcefe455
- moved all system-specific handling of filesystem to VCMIDirs.cpp (new file)
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12 年之前 |
Ivan Savenko
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f306d7bb70
some changes towards editing H3 objects via mods. Should be stable, report if not.
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12 年之前 |
DjWarmonger
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5f4fb22f53
Several fixes to combined artifacts added via mods.
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12 年之前 |
Michał W. Urbańczyk
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ca4a34df7b
Development build 0.91b.
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12 年之前 |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 年之前 |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 年之前 |
mateuszb
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9c1a117c1c
* refactoring
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12 年之前 |
mateuszb
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bda766b697
* refactoring
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12 年之前 |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 年之前 |
mateuszb
|
f1c78e3260
* creature ID refactoring
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12 年之前 |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 年之前 |
alexvins
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a9d458c8f4
few more refactorings
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12 年之前 |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 年之前 |
mateuszb
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c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
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12 年之前 |
beegee1
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a4129f43f2
- Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning
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12 年之前 |