提交历史

作者 SHA1 备注 提交日期
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 年之前
  Ivan Savenko 6737c270c9 gcc 4.5 compatibility fixes. Mostly due to lack of fully finctional nullptr class 12 年之前
  Ivan Savenko 1c0ccd2b02 - fixed some bugs with artifacts icons 12 年之前
  Ivan Savenko 8273f323b1 - it is possible to edit data of another mod or H3 data via mods 12 年之前
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 年之前
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects 12 年之前
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 年之前
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) 12 年之前
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 年之前
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase 12 年之前
  Ivan Savenko c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 年之前
  DjWarmonger c8bb363a45 Fixed Death Stare of Commanders, additional tweaks. 12 年之前
  Ivan Savenko a9fe9e9e8b - fixed #1229 and #1245 12 年之前
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json 12 年之前
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 年之前
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 年之前
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 年之前
  DjWarmonger 5f4fb22f53 Several fixes to combined artifacts added via mods. 12 年之前
  Michał W. Urbańczyk ca4a34df7b Development build 0.91b. 12 年之前
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 年之前
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 年之前
  mateuszb 9c1a117c1c * refactoring 12 年之前
  mateuszb bda766b697 * refactoring 12 年之前
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 年之前
  mateuszb f1c78e3260 * creature ID refactoring 12 年之前
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 年之前
  alexvins a9d458c8f4 few more refactorings 12 年之前
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 年之前
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 12 年之前
  beegee1 a4129f43f2 - Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning 12 年之前