Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 tahun lalu |
Ivan Savenko
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dd808ef5cc
bugfixing:
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12 tahun lalu |
Michał W. Urbańczyk
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4a0587d500
More work on auto-fight.
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12 tahun lalu |
Michał W. Urbańczyk
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254f194220
Some very early work towards autofight feature.
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12 tahun lalu |
Michał W. Urbańczyk
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79026bdfde
Introduced strongly typed QueryID.
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12 tahun lalu |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 tahun lalu |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 tahun lalu |
mateuszb
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bda766b697
* refactoring
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12 tahun lalu |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 tahun lalu |
Michał W. Urbańczyk
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f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
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13 tahun lalu |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 tahun lalu |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 tahun lalu |
Michał W. Urbańczyk
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edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
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13 tahun lalu |
Ivan Savenko
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613172fa45
- fixed #582, #1019 and #1022
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13 tahun lalu |
DjWarmonger
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d491bc1c3a
Commanders can level up. It's non-interactive yet.
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13 tahun lalu |
DjWarmonger
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416c08260a
- Basic Commander window
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13 tahun lalu |
Michał W. Urbańczyk
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e18419f5d2
* adventure map GUI should be properly blocked during AI turn
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13 tahun lalu |
Michał W. Urbańczyk
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046e54563c
* fixed project files for RD configuration
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14 tahun lalu |
beegee1
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156aa6e4d9
* Updated class - file - handling
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14 tahun lalu |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 tahun lalu |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 tahun lalu |
DjWarmonger
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0903d6037c
New pack - BattleEffectTrigger for various one-shot effects with animation
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14 tahun lalu |
Michał W. Urbańczyk
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3152e6d540
Fixed #771, #772 and #787.
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14 tahun lalu |
beegee1
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f609c4ad9a
* Fixed #33 -> Creatures tend to stop at every hex during movement
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14 tahun lalu |
Michał W. Urbańczyk
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79f5b29196
Various player/AI interface related fixes and improvements.
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14 tahun lalu |
Michał W. Urbańczyk
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ed056cf0df
Set of minor improvements and fixes.
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14 tahun lalu |
Michał W. Urbańczyk
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b3234e8bfa
* CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder).
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14 tahun lalu |