Commit History

Autor SHA1 Mensaxe Data
  DjWarmonger 2bddf29cbf Stack artifacts part 2, not working yet. %!s(int64=13) %!d(string=hai) anos
  DjWarmonger ba646b1d41 Compile fix for #847 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 046e54563c * fixed project files for RD configuration %!s(int64=14) %!d(string=hai) anos
  beegee1 156aa6e4d9 * Updated class - file - handling %!s(int64=14) %!d(string=hai) anos
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex %!s(int64=14) %!d(string=hai) anos
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 95f23cf20f Support for Bind ability. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger b4d0ebf9ab Support for Mana Channeling ability. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 5e40d3da72 Support for Enchanter ability. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger d607d90a91 Support for Fear & Fearless ability. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 0903d6037c New pack - BattleEffectTrigger for various one-shot effects with animation %!s(int64=14) %!d(string=hai) anos
  DjWarmonger f4fc77ccb8 Creature spells are now functional. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger f1f416c890 Fixed (unnecessary?) deadlock in BattleStacksRemoved. Daemon summoning is pretty functional. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 07b8f87fb7 Partial support for Daemon Summoning. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 6fdb984799 Lots of refactoring & work for creature spells. %!s(int64=14) %!d(string=hai) anos
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 864f758ad8 Some movements towards creature artifacts. %!s(int64=14) %!d(string=hai) anos
  beegee1 f609c4ad9a * Fixed #33 -> Creatures tend to stop at every hex during movement %!s(int64=14) %!d(string=hai) anos
  beegee1 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached %!s(int64=14) %!d(string=hai) anos
  beegee1 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 5269e845fd handling of Rebirth ability for Phoenix. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 212bc13ad6 Fixed #755 and #759. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger bdce46ab60 Minor refactorings, fixes & improvements. %!s(int64=14) %!d(string=hai) anos
  DjWarmonger 423fd2ffb7 Fixed #756 %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 3ca95ef5ed Fixed #730: %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 528f0363a1 Fixed crash after a battle when resurrection was cast. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 8e57dba850 Fixed #658 and #699. %!s(int64=14) %!d(string=hai) anos
  Michał W. Urbańczyk 617e1f962e New files for lib: %!s(int64=14) %!d(string=hai) anos