|  Dydzio | 2c09bfb22a
							
							Fix code formatting | 2 年之前 | 
				
					
						|  M | 23de4a188b
							
							Change cartographer tile reveal logic to match H3 | 2 年之前 | 
				
					
						|  Ivan Savenko | eb20a4b208
							
							Merge remote-tracking branch 'vcmi/develop' into warnings_fix | 2 年之前 | 
				
					
						|  Ivan Savenko | 25bceda4ea
							
							Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance | 2 年之前 | 
				
					
						|  Ivan Savenko | d85ee019ec
							
							Removed CGHeroInstance::convertPosition method | 2 年之前 | 
				
					
						|  Ivan Savenko | 49cbd5adc9
							
							CGHeroInstance::convertPosition is no longer static method | 2 年之前 | 
				
					
						|  Ivan Savenko | 908e6892f3
							
							Removed CGHeroInstance::getPosition pseudo-override | 2 年之前 | 
				
					
						|  Ivan Savenko | 2855606a88
							
							Enabled & fixed -Woverloaded-virtual warning from gcc/cland | 2 年之前 | 
				
					
						|  Ivan Savenko | 2cbe6bcb47
							
							Added common method to get names of hardcoded mod scopes | 2 年之前 | 
				
					
						|  lainon | 7fdad4e0f6
							
							Code refactor following C++ standard and condition fixes | 3 年之前 | 
				
					
						|  Andrey Filipenkov | b26db479d7
							
							don't add Necromancy to Witch Hut on random maps | 3 年之前 | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 年之前 | 
				
					
						|  Nordsoft91 | e4ac0d4370
							
							Editor prerequisites [part 2] (#889) | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 665bd4346e
							
							Fix getting battlefield crash | 3 年之前 | 
				
					
						|  Andrii Danylchenko | 3b1d271ae0
							
							allow configurable battleground graphics | 3 年之前 | 
				
					
						|  Nordsoft91 | a8265c7052
							
							[0002285] Implement feature with extra resources near mines (#742) | 3 年之前 | 
				
					
						|  Andrii Danylchenko | e219e1febf
							
							3187 - fix whirlpool crash when exits are blocked | 4 年之前 | 
				
					
						|  AlexVinS | a59e12ca5f
							
							tweaks | 4 年之前 | 
				
					
						|  AlexVinS | ecaa9f5d0b
							
							Entities redesign and a few ERM features | 7 年之前 | 
				
					
						|  Dmitry Orlov | 39de2f6435
							
							Fix: Morale bonus should be shown correctly | 5 年之前 | 
				
					
						|  John Bolton | a05ae78e67
							
							Fixed lots of warnings. | 5 年之前 | 
				
					
						|  Michał Kalinowski | ac6b477aa2
							
							Simplify statements | 6 年之前 | 
				
					
						|  Andrii Danylchenko | 035d279ae8
							
							Refactor CGHeroInstance, make spells private | 6 年之前 | 
				
					
						|  Arseniy Shestakov | 708705aa96
							
							CGLighthouse: workaround crash on map initialization. Fix issue 3020 | 7 年之前 | 
				
					
						|  Karlis Senko | 69330de89c
							
							Avoid integer overflow and conversion related UB. | 7 年之前 | 
				
					
						|  Henning Koehler | 6ddcb079a4
							
							Enabled new secondary skills to be created (#438) | 7 年之前 | 
				
					
						|  AlexVinS | 8cec07afbd
							
							Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks | 7 年之前 | 
				
					
						|  AlexVinS | 0b70baa95e
							
							Spells configuration version 2 (effect-based) | 8 年之前 | 
				
					
						|  Arseniy Shestakov | f15cadc87b
							
							Implement configurable object sounds: ambient, visit and removal | 8 年之前 | 
				
					
						|  Michał Kalinowski | 26a222ac62
							
							Change JsonType to enum class (#393) | 8 年之前 |