История коммитов

Автор SHA1 Сообщение Дата
  Ivan Savenko 2c17c2d5b7 Rework CCallback <-> CClient interaction 5 месяцев назад
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 5 месяцев назад
  Ivan Savenko 844dfb1604 Removed usage of boost::thread from vcmi, except for AI 7 месяцев назад
  MichalZr6 8f63a82d60 Minor changes with BattleHex and BattleHexArray 9 месяцев назад
  Xilmi f56681d521 Removed weird logic that prevented AI from casting spells. 10 месяцев назад
  Ivan Savenko 36c1ed670f Support for configurable town fortifications 1 год назад
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth 1 год назад
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's 1 год назад
  Andrii Danylchenko 9ffd6368d4 Add visual logger for battle interface 1 год назад
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 год назад
  Ivan Savenko ced0bbe526 Remove "catch everything and silently ignore" block 1 год назад
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr 1 год назад
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement 1 год назад
  Ivan Savenko d326c53b9a AI will now respect current value of "Use spells in autocombat" setting 1 год назад
  Alexander Wilms ed86a917eb AI/BattleAI/BattleAI.cpp: Use Class template argument deduction for wallParts array 2 лет назад
  Alexander Wilms bfddc90ff4 AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array. 2 лет назад
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 лет назад
  Ivan Savenko ef94e7a78a Fix build 2 лет назад
  Ivan Savenko 036df2e0ad Support multiple battles in AI 2 лет назад
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() 2 лет назад
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop 2 лет назад
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score 2 лет назад
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier 2 лет назад
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes 2 лет назад
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation 2 лет назад
  Ivan Savenko 2be9664d26 Remove no longer used code 2 лет назад
  Ivan Savenko 013417fb7e Code cleanup 2 лет назад
  Ivan Savenko a1d3181a98 Unified spellcasting handling with other actions 2 лет назад
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly 2 лет назад
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage 2 лет назад