Commit History

Author SHA1 Message Date
  Ivan Savenko 1f513fd280 Extracted event management from GuiHandler and CIntObject 2 years ago
  Ivan Savenko e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2 years ago
  Ivan Savenko 7838190ef4 Moved window stack management from GuiHandler to new class 2 years ago
  Ivan Savenko c5a48a01ce Remove no longer used code 2 years ago
  Ivan Savenko dea10e6091 Use more descriptive names for hotkeys 2 years ago
  Ivan Savenko 832e56e005 Implementation of (very basic) shortcuts system 2 years ago
  Ivan Savenko cfcaf5cbb6 renamed keyDown -> keyPressed 2 years ago
  Ivan Savenko d4fba3787c Removed usage of SDL_KeyboardEvent from UI code 2 years ago
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2 years ago
  Ivan Savenko 9c3030603d Removed most SDL includes from headers, removed SDL int's 2 years ago
  Ivan Savenko e35a669eeb Refactoring of CPicture class to improve encapsulation 2 years ago
  Ivan Savenko 325c29da0d Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 years ago
  Ivan Savenko d29c9d6445 Fortify CLabel interface to prevent unchecked access 2 years ago
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas 2 years ago
  Ivan Savenko abb553d975 Next step of code refactoring: 2 years ago
  John Bolton a05ae78e67 Fixed lots of warnings. 5 years ago
  Dydzio c428e326b9 Optimize button responsiveness during pregame options 6 years ago
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) 7 years ago
  Arseniy Shestakov 4af288aee4 Refactoring of main menu related code 7 years ago
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 years ago
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking 7 years ago