Commit History

Author SHA1 Message Date
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
  DjWarmonger 4ec9faa789 Fixed #1367. Removed confusing code for speed calculation. 12 years ago
  DjWarmonger 4fd9bcfedc Fixed #1345 12 years ago
  DjWarmonger 886ef13bec Levels for WoG neutral creatures - fixes #1282. 12 years ago
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 years ago
  Michał W. Urbańczyk 4576719abe Visual Studio 2013 Preview compile fixes: 12 years ago
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
  Ivan Savenko 0cf969d508 - console logger by default uses same format as previously (no extra data) 12 years ago
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 years ago
  alexvins f686edc1b8 Cleanup 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  DjWarmonger 928d1d2121 - Some work on bonus system, effect range can be ignored. TODO: usage of bonus with any subtype. 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  alexvins ceea466f54 [refactor] spell handling 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 13 years ago
  mateuszb 3958364884 * a bit more work on campaigns; hero crossover still buggy 13 years ago
  Ivan Savenko 8ffd482324 - gcc compile fix 13 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 13 years ago
  mateuszb ba3075317f * proper bool serialization 13 years ago
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 13 years ago
  Michał W. Urbańczyk 0e826915ed Fixed #1176. 13 years ago
  DjWarmonger 79062eb15c - Parsing hero specialty is working (though complicated) 13 years ago
  DjWarmonger 97db289d3c Parsing for CREATURE_TYPE_LIMITER 13 years ago
  DjWarmonger d7c9377843 - Parsing propagators and limiters 13 years ago
  alexvins 53b684180d [refactor] 13 years ago
  alexvins c0ce8712c1 add some missing licence headers 13 years ago
  DjWarmonger 71cbde7bbc Bonus limiters are now implemented using Decorator design pattern, which allows to chain them. 13 years ago