Ivan Savenko
							
						 | 
						
							
							
								708ad6ac7f
							
							- music player uses URI's instead of enum from music base
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e67f8afdd9
							
							- removed multiple unused files
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b3c17d2788
							
							large filesystem update. Filesysytem is now fully functional, everything should work.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								613172fa45
							
							- fixed #582, #1019 and #1022
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8c6965c5ee
							
							- shadows for CWindowObject-based windows
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9d2711fb51
							
							- rewrote most of classes from adventure map window
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								faaf799d95
							
							- fixed some extra warnings. Mostly harmless.
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								97aeaa9f28
							
							- moved ColorPutter's to separate SDL_Pixels.h file
						 | 
						13 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								7a66c1bf2b
							
							* added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508
						 | 
						13 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dbc603b7d7
							
							- fixed crash on opening spellbook during enemy turn
						 | 
						13 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								156aa6e4d9
							
							* Updated class - file - handling
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								2f5d6f2684
							
							* CHexField renamed to CBattleHex
						 | 
						14 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								7f04ed990b
							
							Major refactoring. First part: BattleInterface
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0f2e00c780
							
							-(linux) Moved all (I hope) files created by VCMI to ~/.vcmi to prevents crash on launch from read-only directory
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								8403d177aa
							
							Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines.
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d113517db4
							
							- fixed #108, #798, #810
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
						 | 
						
							
							
								d8249d007f
							
							Replaced a few iterators with BOOST_FOREACH.
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0893ed816f
							
							- fix for #775
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								35a528e062
							
							- Rewrote Kingdom Overview window - all should be stable now
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								98d32acf1b
							
							-  new files JsonNode.cpp/.h
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0693312a8e
							
							- fixed several crashes with joining creatures
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								19f0836211
							
							Fixed #712 and #713
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e494171de3
							
							- several changes to get reusable code
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								61af4c745e
							
							- recursive directory parser for LodHandler - for creature abilities and new main menu images
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0f605256e9
							
							- added new files to build system
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								3c393843e6
							
							* ERM parsing mostly done, some strange cases of body syntax, undocumented expressions and encoding issues still remain.
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c6f1d87ede
							
							- fix for #95 and #602
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								406b3e3f1c
							
							* unnecessary code removed
						 | 
						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								450ae1772c
							
							- Buttons optimization - less memory and CPU usage
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								9f21e4b46f
							
							Minor compile fix, std::copy used that way overwrites original bonuses [but the code won't be needed anyway]
						 | 
						14 years ago |