Commit Verlauf

Autor SHA1 Nachricht Datum
  Xilmi f56681d521 Removed weird logic that prevented AI from casting spells. vor 11 Monaten
  Ivan Savenko 36c1ed670f Support for configurable town fortifications vor 1 Jahr
  Andrii Danylchenko ff8a745a50 BattleAI: optional simulation depth vor 1 Jahr
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's vor 1 Jahr
  Andrii Danylchenko 9ffd6368d4 Add visual logger for battle interface vor 1 Jahr
  Alexander Wilms 02e429e973 Fix typos using https://github.com/crate-ci/typos vor 1 Jahr
  Ivan Savenko ced0bbe526 Remove "catch everything and silently ignore" block vor 1 Jahr
  Ivan Savenko 4c70abbeb5 Reduced usage of global variables - removed or made const / constexpr vor 1 Jahr
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement vor 1 Jahr
  Ivan Savenko d326c53b9a AI will now respect current value of "Use spells in autocombat" setting vor 2 Jahren
  Alexander Wilms ed86a917eb AI/BattleAI/BattleAI.cpp: Use Class template argument deduction for wallParts array vor 2 Jahren
  Alexander Wilms bfddc90ff4 AI/BattleAI.cpp: Use "std::array" or "std::vector" instead of a C-style array. vor 2 Jahren
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) vor 2 Jahren
  Ivan Savenko ef94e7a78a Fix build vor 2 Jahren
  Ivan Savenko 036df2e0ad Support multiple battles in AI vor 2 Jahren
  Ivan Savenko 86a7f5f5cd Removed getStr(bool), replaced with similar toString() vor 2 Jahren
  Ivan Savenko 695a51d8c8 Merge remote-tracking branch 'vcmi/beta' into develop vor 2 Jahren
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score vor 2 Jahren
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier vor 2 Jahren
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes vor 2 Jahren
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation vor 2 Jahren
  Ivan Savenko 2be9664d26 Remove no longer used code vor 2 Jahren
  Ivan Savenko 013417fb7e Code cleanup vor 2 Jahren
  Ivan Savenko a1d3181a98 Unified spellcasting handling with other actions vor 2 Jahren
  Ivan Savenko 6297140bf5 Start of stabilization - battles now start correctly vor 2 Jahren
  Dydzio 6bfbe80cc9 Allow toggling quick combat spells usage vor 2 Jahren
  Andrii Danylchenko ba9998ac66 BattleAI: fast targets optimization vor 2 Jahren
  Andrii Danylchenko e7394ad20c BattleAI: log time to make a decission vor 2 Jahren
  Andrii Danylchenko f1a9ae99ee NKAI: various behavior fixes, undo max_gold_preasure vor 2 Jahren
  Ivan Savenko aed8c411fc Minor rework & cleanup of combat replays vor 2 Jahren