Commit History

Author SHA1 Message Date
  Ivan Savenko 2d8a15f27c - all windows except for pregame\battles are now CWindowObject-based 13 years ago
  Ivan Savenko 9d2711fb51 - rewrote most of classes from adventure map window 13 years ago
  Ivan Savenko d60f2d57a0 - first part of CIntObject API clean-up. 13 years ago
  Ivan Savenko 45c2809a40 - pregame will use same resolution as main game 13 years ago
  Ivan Savenko 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 years ago
  Michał W. Urbańczyk 8baec8b093 Implemented #715 (load game from sys options). Fixed #224. Minor improvements. 13 years ago
  Michał W. Urbańczyk d9064f4f7d Implemented #714 — restart functionality, including quick restart tweak (bound to CTRL+R). 13 years ago
  Michał W. Urbańczyk 3bf76cb719 Fixed #216 and #907. 13 years ago
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. 13 years ago
  Ivan Savenko 354b9e7fb3 - fixed #793 and #865 13 years ago
  DjWarmonger b8a5d0d430 Stack artifacts - part 1 13 years ago
  Ivan Savenko 86e7d96b39 - setting system: replaced settings.txt + sysopt.bin with json-based system (defaultSetting.json + settings.json) 14 years ago
  beegee1 156aa6e4d9 * Updated class - file - handling 14 years ago
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  Ivan Savenko 064466998a - made main menu configurable (mainmenu.json) 14 years ago
  Ivan Savenko 89bd7e273d - fixed #808 14 years ago
  Frank Zago c4b8039c1e Added a missing rturn in CGameHandler::isAllowedExchangeForQuery. Fixed several typos. 14 years ago
  Ivan Savenko d113517db4 - fixed #108, #798, #810 14 years ago
  Ivan Savenko 0693312a8e - fixed several crashes with joining creatures 14 years ago
  Michał W. Urbańczyk b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
  Michał W. Urbańczyk 601bee9c0f Fixed unitialized ptr from previous commit. Added classicCreatureWindow option to the config, deciding whether classic or the new creature window will be used. Added switchCreWin console command for switching this option run-time. Garrison slots now shouldn't redraw themselves on top of creature window. 14 years ago
  Ivan Savenko e494171de3 - several changes to get reusable code 14 years ago
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
  Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  Michał W. Urbańczyk 39120fe4a5 Spell scroll improvements, fixing #689, #690, #691. 14 years ago
  Michał W. Urbańczyk 03fdd22b1a Version set to 0.83c, to be released as development build. 14 years ago
  mateuszb b4edd10e6c * beegee's comments patch 14 years ago