Commit History

Author SHA1 Message Date
  Ivan Savenko 2ddb41e654 Merge branch 'vcmi/master' into 'vcmi/develop' 1 year ago
  Tomasz Zieliński 9763ea2ecb Style 1 year ago
  Tomasz Zieliński dd55188b77 Option to define surface or underground level for obstacle set 1 year ago
  Ivan Savenko 30e0a16ee9 Fix some 'new' issues reported by Sonar Cloud 1 year ago
  Tomasz Zieliński f491f10d81 Final tweaks 1 year ago
  Tomasz Zieliński e28fd869aa Remove empty obstacle sets, just in case. 1 year ago
  Tomasz Zieliński a7d0f0626a Docs & final touches 1 year ago
  Tomasz Zieliński 4fa7f0e93d Also allow filtering biomes by faction(s) 1 year ago
  Tomasz Zieliński 6899acc1d7 Fix alignments check 1 year ago
  Tomasz Zieliński 1f81ddbac4 Fixes in object loading 1 year ago
  Tomasz Zieliński 68bb36f7c7 Compile fixes 1 year ago
  Tomasz Zieliński a356fdaf2a Allow filtering obstacles by faction aligmnment 1 year ago
  Tomasz Zieliński 6c9d18a85c Allow multiple terrains per biome 1 year ago
  Tomasz Zieliński 5c4d1703ca Fix for loading templates from other mods 1 year ago
  Tomasz Zieliński 8d9489c368 Fix conflicts with templates loaded from mods 1 year ago
  Tomasz Zieliński c7149103ce Compile fix 1 year ago
  Tomasz Zieliński 224e971c4b Unused variable 1 year ago
  Tomasz Zieliński 3e3959d360 Move all OH3 objects and obstacle sets to a mod 1 year ago
  Tomasz Zieliński b0cff23c37 Cleanup 1 year ago
  Tomasz Zieliński 305e2bdf2f Load obstacle sets from json in mods 1 year ago
  Tomasz Zieliński b1a5693612 Proof of concept with OH3 obstacles 1 year ago