Historique des commits

Auteur SHA1 Message Date
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets il y a 12 ans
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp il y a 12 ans
  Michał W. Urbańczyk 01e563b579 #1211 won't crash. il y a 12 ans
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. il y a 12 ans
  mateuszb 560315bc48 * SlotID refactoring il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans
  mateuszb bda766b697 * refactoring il y a 12 ans
  alexvins 506d54478f [mingw] finally fix broken compilation after rev 3183 il y a 12 ans
  mateuszb 8a8eecd063 * refactoring il y a 12 ans
  mateuszb d540723739 * refactoring il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans
  Michał W. Urbańczyk e31f5062f9 Fixed crashes when VCAI cannot find hero to recruit. il y a 12 ans
  mateuszb f1c78e3260 * creature ID refactoring il y a 12 ans
  mateuszb af5287c193 * fixed opening custom campaign selection window il y a 12 ans
  mateuszb bda92a4a73 * refactoring il y a 12 ans
  mateuszb 25663ce7af * fixed vector<bool> serialization il y a 12 ans
  mateuszb 8769f67c5d * JsonReader can convert to enums il y a 12 ans
  alexvins 4bc2fd5519 [c::b] renamed map subfolder to workaround dependency tracking bug il y a 13 ans
  beegee1 a878f5f79a * Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream il y a 13 ans
  mateuszb 6a81c8b1af * campaign against magic numbers il y a 13 ans
  Ivan Savenko 0ca9f64573 Next part of town configuration: il y a 13 ans
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. il y a 13 ans
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. il y a 13 ans
  Michał W. Urbańczyk 7317e803db Locking pim mutex in client pack handling method, instead of dozens playerint call-ins. GUI won't try updating in between gamestate change and call-ins about it. Should fix #912. il y a 13 ans
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time il y a 13 ans
  Michał W. Urbańczyk 76eb0ed429 Rewritten VCAI::pickBestCreatures. Should fix the compilation error ( http://forum.vcmi.eu/viewtopic.php?p=6605#6605 ). il y a 13 ans
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. il y a 13 ans
  Ivan Savenko 9ce3c78387 - fix for compilation with gcc-4.5 il y a 13 ans