alexvins
|
2eb8263e51
Basic Configuration for bonus types
|
12 år sedan |
DjWarmonger
|
2ee5c4b745
Fixed stack artifact (and related buttons) not displaying in creature window.
|
12 år sedan |
DjWarmonger
|
928d1d2121
- Some work on bonus system, effect range can be ignored. TODO: usage of bonus with any subtype.
|
12 år sedan |
mateuszb
|
560315bc48
* SlotID refactoring
|
12 år sedan |
Ivan Savenko
|
7e46d462b6
- compile fixes
|
12 år sedan |
mateuszb
|
bda766b697
* refactoring
|
12 år sedan |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
|
12 år sedan |
mateuszb
|
f1c78e3260
* creature ID refactoring
|
12 år sedan |
mateuszb
|
af5287c193
* fixed opening custom campaign selection window
|
12 år sedan |
mateuszb
|
5b0c6059e2
* bug 1193 should be fixed
|
12 år sedan |
Ivan Savenko
|
080e037c54
- fix for starting towns (#1180)
|
12 år sedan |
DjWarmonger
|
a0e72785a6
Fixed doubled descriptions in creature window.
|
12 år sedan |
DjWarmonger
|
ce15eb37c2
- Fixed serialization of limiters
|
12 år sedan |
Ivan Savenko
|
b5ebf443fc
- all fonts handling is now in new file, UIFramework/Fonts.cpp/h
|
13 år sedan |
Ivan Savenko
|
ffe8b99369
- reorganized hero classes
|
13 år sedan |
beegee1
|
53169abea7
- Foundation for starting a random map is done - Moved StdInc.h to header file in some /Map and /RMG compilation units(better syntax highlighting, should have no negative impact)
|
13 år sedan |
beegee1
|
c336abcf4a
* Added RMG tab to pregame(disabled by default, activate with: enableRMG=true in settings.json) * Fixed tab intendation * Renamed colors to more comprehensible names
|
13 år sedan |
Michał W. Urbańczyk
|
f8a27a9fdb
* Moved CConfigHandler from client to lib, CMake/Makefile need updating. I believe other projects besides client also need access to settings. (surprisingly there was a "server" category used only by client... and now VCAI.)
|
13 år sedan |
Ivan Savenko
|
15a7f43e11
- fixed #1075, #1080, #1081
|
13 år sedan |
Michał W. Urbańczyk
|
62e63d45b1
Work in progress on BattleAI. Related changes:
|
13 år sedan |
DjWarmonger
|
31f82cade0
- Removed integer parameters from CCreature, all stats are now handled by Bonus System Only
|
13 år sedan |
DjWarmonger
|
39d433c1c7
Moved game Modules to config file.
|
13 år sedan |
DjWarmonger
|
9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
|
13 år sedan |
DjWarmonger
|
cf45239332
Fixed #1035.
|
13 år sedan |
Michał W. Urbańczyk
|
edccbd4809
Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier.
|
13 år sedan |
Ivan Savenko
|
50e8bc1704
- build system update
|
13 år sedan |
DjWarmonger
|
e3e4bc4c9c
Second part of interactive Commander level-up. Quite messy.
|
13 år sedan |
DjWarmonger
|
ac997b8214
Partial interactive mode for Commander level-up dialog. It is possible to select secondary skill.
|
13 år sedan |
Ivan Savenko
|
2d8a15f27c
- all windows except for pregame\battles are now CWindowObject-based
|
13 år sedan |
Ivan Savenko
|
d60f2d57a0
- first part of CIntObject API clean-up.
|
13 år sedan |