DjWarmonger
							
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								1e45674a7c
							
							Fixed #832. War machines will now be immune to a number of effects.
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						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								9621cbcaa7
							
							* fixed crash on calculating dmg dealt by stack under Curse
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						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								62c43451ef
							
							* Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached
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						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								706510f12f
							
							- gcc compile fixes
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						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								55e7959fd9
							
							* Bonus system caching updated, partially rewritten, much more robust, thread-safe
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						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								488e54688f
							
							* Bonus caching system disabled for the moment now. => #764
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						14 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								a89895452a
							
							- (linux) fixed searching/loading of scripting libraries
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						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								9ca5d9048a
							
							Fixed total spell immunity granted by 2212.
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						14 years ago | 
					
				
					
						
							
								   beegee1
							
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								5fdb5aa494
							
							* Improved battle and bonus system performance (significantly faster in debug build, tip: use vs 2008, turn of hex field presentation)
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						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								bdce46ab60
							
							Minor refactorings, fixes & improvements.
						 | 
						14 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								ff49b852df
							
							Silenced several "warning: suggest parentheses around ‘&&’ within ‘||’": added some parenthesis, optimized a couple statments and fix a bug in another.
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								936005aa1c
							
							Correct, yet ugly handling of Magic Resistance.
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								bc114a89f4
							
							Partial support for immunities & receptive ability.
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								515ab7e7c1
							
							Support for Acid Breath (both effects are now separate).
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								dc0eb37da6
							
							New creature window works in general, covering old functionalities and displaying new info. It's far from finished though.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								c5930893fd
							
							Fixed #682.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								03fdd22b1a
							
							Version set to 0.83c, to be released as development build.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d7b586f1fd
							
							Eliminating duplicated bonuses. Smarter getting [no code duplication].
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								1afcaf2817
							
							* CThreadHelper.cpp now belongs to VCMI_lib project
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								cab8f9e11d
							
							AI for neutral creatures and battles and player AIs can be different. StupidAI will handle neutrals by default.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								a46ad0b7ef
							
							Next set of fixes, mostly for deserialization.
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
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								1458cf64c2
							
							* fixed bug 298
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d36f8087aa
							
							minor fix — duration has to be passed as ui16.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4c9edd3f06
							
							Many fixes around bonus system. Some basic propagation mechanism (not clever but works).
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
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								519a4186de
							
							* fixed bugs 470 and 523
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
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								6db068f506
							
							Fixed stacks speed and general parsing bug.
						 | 
						14 years ago | 
					
				
					
						
							
								   mateuszb
							
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								fcdc3f0bdd
							
							Various changes, including exprank limiter and development towards Tactics secondary skill support.
						 | 
						14 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								c0f2b3f32b
							
							Now parsing CREXPBON into Bonus System, with limiters. StackExperience class removed.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								979f77d900
							
							Some preparations towards handling stack experience by the new bonus system. New nodes for controlling premies for creatures of given tier (level). Minor changes.
						 | 
						14 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								c6db92c0be
							
							More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison.
						 | 
						14 years ago |