Michał W. Urbańczyk
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dd92dfed86
Fixed #82
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há 15 anos atrás |
mateuszb
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4d9d54735f
* campaigns, part 1
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há 15 anos atrás |
Michał W. Urbańczyk
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5279e2e9fc
First part of support for victory & loss conditions.
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há 16 anos atrás |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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há 16 anos atrás |
Michał W. Urbańczyk
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4bfc161adc
Fixed #237.
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há 16 anos atrás |
Michał W. Urbańczyk
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82faf7538e
Fixed #160, #167
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há 16 anos atrás |
Michał W. Urbańczyk
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c00d4bf905
Reverted r1366
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há 16 anos atrás |
Frank Zago
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f252b58f96
Commented out unused code.
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há 16 anos atrás |
Michał W. Urbańczyk
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d18b6c3d5a
Fixed #2, #10, #118, #209, #210
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há 16 anos atrás |
Michał W. Urbańczyk
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a6f61e33bd
* restored 0.74 savegames compatibility (for easier reproducing reported issues)
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há 16 anos atrás |
Frank Zago
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6b5feb63e6
Implemented "main menu" in-game option.
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há 16 anos atrás |
mateuszb
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f22570712e
* again, please don't include headers in headers if not necessary
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há 16 anos atrás |
Frank Zago
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7471372074
Fixed several crashes when exiting.
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há 16 anos atrás |
Frank Zago
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c6bd8e3518
Fixed bug 163 and display the right text when saving a game.
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há 16 anos atrás |
Frank Zago
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6c008d5fea
Restore 'click' sound when pressing a button.
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há 16 anos atrás |
Frank Zago
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b02d4c1c2f
(linux) Manage one directory per user for save games and config.
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há 16 anos atrás |
Frank Zago
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668b203486
Work with full file paths instead of partial ones.
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há 16 anos atrás |
Michał W. Urbańczyk
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3697b1d64e
Fixed #74, #83, #84
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há 16 anos atrás |
Michał W. Urbańczyk
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fe7ef6bbe1
Smart map object serialization over net.
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há 16 anos atrás |
Frank Zago
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1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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há 16 anos atrás |
OnionKnight
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e3eeed0b70
gcc compilation fixes.
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há 16 anos atrás |
Michał W. Urbańczyk
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bff3abe122
Fixed positioning of battle effects / animations in non 800x600 resolutions.
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há 16 anos atrás |
OnionKnight
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9f6fd12b5f
* When sorting/filtering is applied during map selection the first map in the list is selected.
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há 16 anos atrás |
Michał W. Urbańczyk
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956a87f264
* redone stack queue algorithm
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há 16 anos atrás |
Michał W. Urbańczyk
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1f0a1bd771
More fixes.
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há 16 anos atrás |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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há 16 anos atrás |
Michał W. Urbańczyk
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1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
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há 16 anos atrás |
Michał W. Urbańczyk
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66dd31fd8a
* attacking and capturing towns
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há 16 anos atrás |
Michał W. Urbańczyk
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3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
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há 16 anos atrás |
mateuszb
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e892913635
* support for battles in creature banks (hopefully)
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há 16 anos atrás |