Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 2ff28f6957 Merge pull request #4018 from IvanSavenko/voting hai 1 ano
  Ivan Savenko 215b279ea8 Contact between allies will no longer break simturns hai 1 ano
  Ivan Savenko e04c662bc9 Owned object in range of enemy heroes now break simturns hai 1 ano
  Ivan Savenko 10b50cd905 It is now possible to vote for simturns and turn timer changes hai 1 ano
  Ivan Savenko 5010344df0 Added serialization of turn timer handler hai 1 ano
  Ivan Savenko 2c2bec791c Fixes and cleanup of game client network shutdown and restart hai 1 ano
  Ivan Savenko 45a3d04d25 Fix simturns termination check hai 1 ano
  Ivan Savenko 8303ce5d13 Added option to ignore guards in pathfinder hai 1 ano
  Ivan Savenko cd526a5e15 Send notifications when simultaneous turns end hai 1 ano
  Ivan Savenko a3adfcf7a7 Do not attempt to start a new turn on game end hai 1 ano
  Ivan Savenko 80b82cc026 Remove invalid assert - may trigger on human player defeat hai 1 ano
  Ivan Savenko 18c0217679 Relaxed ordering requirements - player can start turn even if players %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  nordsoft d7d435dcb7 Add game pause %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5b21a5ffbc Simturn duration is now part of StartInfo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a9dbd08dec Compute player contacts only once on turn start %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 623fb2a63e Do not allow visiting objects blocked by visit of another player %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 541f7590c5 Add simple detection of player-player contact %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 64c43c91dc Added hardcoded min/max simturns duration %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b2f30f78fa Allow one AI and human to act simultaneously %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 219f81d28b Added explicit "PlayerEndsTurn" netpack %!s(int64=2) %!d(string=hai) anos
  nordsoft 98f7ed9dfd Implement player start turn query %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko edd029c79c Replace "currentPlayer" from gamestate with "activePlayers" %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 940bdcee3e Fixes according to review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f9410145d6 Fix handling of "7 days without town" loss condition %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a19cdb57ba Fix handling of turn order in case of player defeat %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d83aa828f6 Fix turn ending %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c4bc6840ea Moved management of turn order into a new class %!s(int64=2) %!d(string=hai) anos