Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 307065a633 Merge beta into develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko a64f35c933 Merge pull request #1765 from vcmi/fix_horde_buildings_load %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b2f5042942 Merge pull request #1783 from vcmi/beta %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b875da108b Merge pull request #1717 from SoundSSGood/backpack-limit-size %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko a0de223901 Merge pull request #1772 from vcmi/fix_invalid_native_terrain %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4eed0b2c9e Added workaround for Dungeon towers %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 00a77e3c5f Probably found the root cause of terrain problems. %!s(int64=2) %!d(string=hai) anos
  Tomasz Zieliński 392061e97e Fix loading towns which in OH3 editor have defined horde buildings level 1 - 5 (inluding random town). %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 31147ac83b refactoring: TDmgRange pair -> DamageRange struct %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 19096f39f0 Backpack limit. Amount of fixes. %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 37edffd788 GameConstants upd %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 72122fb433 CArtifact, CArtifactInstance, CCombinedArtifactInstance reorganization %!s(int64=2) %!d(string=hai) anos
  Konstantin 4c4498b22a vcmi: modernize rest of lib %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 260f6d626c Implemented translations for H3M maps %!s(int64=2) %!d(string=hai) anos
  Konstantin 5f181e25af vcmi: modernize lib/mapObjects %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b86969909a Fixes compilation due to changes in callback interface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 17fc9d8d8f Merge with vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05ac217b0f Merge with vcmi/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 633b9ef3be Native terrain is now required for faction, opt-out with value "none" %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6ea7add4bb Merge pull request #1394 from SoundSSGood/art-move-fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ccc6ebee0d Cleared up gate blocking, Force Field can now block gates %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1d7f004658 Implemented reinforced walls in towns with Castle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 500cf7f15d EWallPart & EWallState are now enum class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1e37e66e6c Replaced Terrain::BORDER and WRONG with NONE %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4e4dae854f Final stabilization changes %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 2de3178158 Fixed game startup %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e1799379dd Terrain/Road/River handler are now in compileable state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 6b7ce798d0 artifactTransitionPos created %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 9248e06ae0 Demon summon is now a spell. DEMON_SUMMONING bonus has been removed %!s(int64=2) %!d(string=hai) anos