Commit History

Author SHA1 Message Date
  Ivan Savenko 156de5b17e Added GameInstance class 8 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 8 months ago
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 8 months ago
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 year ago
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 year ago
  Ivan Savenko 8037d575ad Fix crash on attempt to access not visible tile 1 year ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
  Ivan Savenko 9cfcf5ea19 Fix regressions 2 years ago
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 years ago
  Ivan Savenko 7db67a3101 int3 now has proper hasher function 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Ivan Savenko 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 years ago
  Ivan Savenko b61cae5b37 Fixed minor issues discovered during testing 2 years ago
  Ivan Savenko 58aa5c0427 Formatting 2 years ago
  Ivan Savenko b57a07b10f Restored ambient sounds functionality 2 years ago