mateuszb
|
320e3b9cde
* small fixes for creature banks info
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há 16 anos atrás |
DjWarmonger
|
7660e29751
Creature banks are now functional, however there are some glitches listed on our board.
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há 16 anos atrás |
DjWarmonger
|
df6a7d680e
Creature banks display resonable info about gathered loot.
|
há 16 anos atrás |
Michał W. Urbańczyk
|
670a408fab
Fixes for handling starting spells / spellbook.
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há 16 anos atrás |
Michał W. Urbańczyk
|
efb1049860
* fixed crashes with paths when fastly switching heroes
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há 16 anos atrás |
OnionKnight
|
3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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há 16 anos atrás |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
|
há 16 anos atrás |
DjWarmonger
|
749d54f686
I don't have time this week to finish and test Creature Banks, so I submit what have been made so far.
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há 16 anos atrás |
OnionKnight
|
e60c6785a4
* Necromancy implemented. Not sure if they client/server communication is right, but it works.
|
há 16 anos atrás |
mateuszb
|
03b91b1ed7
* fixed reading of guards / granted creatures (for BankConfig)
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há 16 anos atrás |
mateuszb
|
fceeb05e16
* a bit of pathfinder interface redesign
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há 16 anos atrás |
DjWarmonger
|
af0cfe13a4
Fixed desync problem with Creature Banks and some other glitches.
|
há 16 anos atrás |
OnionKnight
|
5f2d6b5e4c
Partial garrison support, battles are played out and the object gets flagged.
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há 16 anos atrás |
OnionKnight
|
a13d7fd595
* Added Blind to CCreatureHandler::getMindSpells()
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há 16 anos atrás |
DjWarmonger
|
20ef4c0fb9
I managed to display battlefield in creature bank - before game crashed.
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há 16 anos atrás |
DjWarmonger
|
82ddb607e6
1.blocked critical AI call
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há 16 anos atrás |
mateuszb
|
543e3c6431
* one more fix for r1145
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há 16 anos atrás |
mateuszb
|
226a8a8102
* minor fixes for #1145
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há 16 anos atrás |
OnionKnight
|
7a45f707a0
* Giants/Titans now immune to Blind.
|
há 16 anos atrás |
Michał W. Urbańczyk
|
1f79af440f
* @previous revision: not an AI bug, it was a vector traversing bug. Fixed :-)
|
há 16 anos atrás |
DjWarmonger
|
23c917f874
Next part of Creature Banks script, partial support for once visitable objects in towns.
|
há 16 anos atrás |
Michał W. Urbańczyk
|
66dd31fd8a
* attacking and capturing towns
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há 16 anos atrás |
mateuszb
|
5256038dc3
* restructured changes done in commits #1138 and #1139
|
há 16 anos atrás |
OnionKnight
|
9bc40f1a8d
* Fixed bug #72
|
há 16 anos atrás |
mateuszb
|
9c45f050ef
* minor changes to code handling cartographer (next time please make more documentation of your code, especially interfaces and especially when it's not consistent with the rest of the engine (map level description in this case) )
|
há 16 anos atrás |
mateuszb
|
de886abc0e
* reading ZCRBANK.TXT config file
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há 16 anos atrás |
Frank Zago
|
655daf238f
Typos.
|
há 16 anos atrás |
mateuszb
|
c4b0bd9d7e
* new spell: remove obstacle
|
há 16 anos atrás |
DjWarmonger
|
d38c8e5ada
Fixed Cartographer.
|
há 16 anos atrás |
DjWarmonger
|
dd2509f4e8
Support for Cartographers of all types.
|
há 16 anos atrás |