Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko bb08a0afc8 Moved selection logic to player state %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6a46138617 Moved current selection to local state class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f6d480cbb2 Moved player-specific heroes & towns information to new class %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4a169972f0 Further refactoring to cleanup code of advmap and locplint %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7db67a3101 int3 now has proper hasher function %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4ec32e4dcd Renamed CAdvMapInt to its proper full name %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f1902ab247 Initial refactoring to encapsulate adventure map %!s(int64=2) %!d(string=hai) anos
  Nordsoft91 3951bbb395 Merge pull request #1108 from Nordsoft91/battle-dialog %!s(int64=2) %!d(string=hai) anos
  Adriankhl 1d6192ca62 Shut down the thread for tactic phase properly %!s(int64=2) %!d(string=hai) anos
  nordsoft ce3028bd73 Intermediate commit %!s(int64=2) %!d(string=hai) anos
  Konstantin 4617ce10e5 vcmi: allow showing more than one components in infobar %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f09897b2b4 Remove unnecessary redraws %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 58aa5c0427 Formatting %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko b57a07b10f Restored ambient sounds functionality %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 46200b133f Remove default parameter %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 11e4d84749 Implemented View Earth / View Air spells %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 4501036a04 Basic version of hero movement on map. Removed old code. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 600054e001 Refactored access to hero paths in CPlayerInterface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bb6e1f7ee1 Initial WIP of adventure map rendering rewrite %!s(int64=2) %!d(string=hai) anos
  SoundSSGood a1dbbe2d86 redraw optimization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 72fe1fcfa9 Fix minimap updating on hero loss %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e1bd0d2a04 API for custom events no longer requires SDL access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 6669ffd4b3 Moved input-related code from SDL_Extensions to GuiHandler %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5d80457eda Merge with vcmi/develop branch %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko eb20a4b208 Merge remote-tracking branch 'vcmi/develop' into warnings_fix %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e9e549148d Implemented teleportation animation effect %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko deffba01b9 All battle effects are now fully client sided %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 3f9a0a855e Renamed most of classes in client/battle directory to match current code %!s(int64=2) %!d(string=hai) anos