Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. il y a 12 ans
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. il y a 12 ans
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. il y a 12 ans
  Michał W. Urbańczyk 254f194220 Some very early work towards autofight feature. il y a 12 ans
  Michał W. Urbańczyk f95e6c233b It is possible to set on visit query that object is to be removed after visit is over. il y a 12 ans
  Michał W. Urbańczyk 5c2473d436 Support for saving/loading in player interfaces, including VCAI. il y a 12 ans
  Michał W. Urbańczyk e8354908c3 Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing. il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  mateuszb 602827d1ae * MSVC compilation fixes il y a 12 ans
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans
  mateuszb bda766b697 * refactoring il y a 12 ans
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs il y a 12 ans
  mateuszb 0003d30991 * refactoring il y a 12 ans
  mateuszb 9dd60b6dbe * refactoring il y a 12 ans
  mateuszb af5287c193 * fixed opening custom campaign selection window il y a 12 ans
  mateuszb 25663ce7af * fixed vector<bool> serialization il y a 12 ans
  mateuszb 8769f67c5d * JsonReader can convert to enums il y a 12 ans
  mateuszb 8e3de98059 * restoring campaign features il y a 13 ans
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h il y a 13 ans
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. il y a 13 ans
  Michał W. Urbańczyk 13f26fc3cb * Client is able to await for answers for multiple queries at the same time il y a 13 ans
  DjWarmonger 88e9dec974 Fixed Thieves Guild window showing for all players. il y a 13 ans
  Michał W. Urbańczyk d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. il y a 13 ans
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex il y a 14 ans
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface il y a 14 ans
  ori.bar ebacb433fe auto_ptr -> shared_ptr see http://gcc.gnu.org/onlinedocs/libstdc++/manual/auto_ptr.html il y a 14 ans
  Michał W. Urbańczyk 8b7a2f179c * Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes. il y a 14 ans
  Michał W. Urbańczyk 6b9e64de91 Lazy updates of hero paths. il y a 14 ans