Historia zmian

Autor SHA1 Wiadomość Data
  Vadim Markovtsev afa95312ba Fix 2139 captured spell scroll descriptions 9 lat temu
  Vadim Markovtsev 11bce2908d Fix 1723 quest crash on combined arts 9 lat temu
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 10 lat temu
  Vadim Markovtsev e4b1ef1405 Add "override" to virtual overriden methods 10 lat temu
  ArseniyShestakov de6752c048 Implement CArtHandler::isBigArtifact and CArtifact::isTradable 11 lat temu
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win 11 lat temu
  Ivan Savenko ab475195ac Banks now use new scheme as well 11 lat temu
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: 11 lat temu
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 lat temu
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 lat temu
  Michał W. Urbańczyk 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 lat temu
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 lat temu
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime 12 lat temu
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 lat temu
  Ivan Savenko 5082dafd62 - h3 hero classes and artifacts can be modified via json 12 lat temu
  alexvins 2eb8263e51 Basic Configuration for bonus types 12 lat temu
  Ivan Savenko b5fcefe455 - moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) 12 lat temu
  Ivan Savenko f306d7bb70 some changes towards editing H3 objects via mods. Should be stable, report if not. 12 lat temu
  DjWarmonger 5f4fb22f53 Several fixes to combined artifacts added via mods. 12 lat temu
  Michał W. Urbańczyk d45a554fec Significant changes to saving system. Now both client and server store their lib part. 12 lat temu
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 lat temu
  mateuszb 9c1a117c1c * refactoring 12 lat temu
  mateuszb bda766b697 * refactoring 12 lat temu
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 lat temu
  mateuszb f1c78e3260 * creature ID refactoring 12 lat temu
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 lat temu
  alexvins a9d458c8f4 few more refactorings 12 lat temu
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 lat temu
  mateuszb c4e03ef0de * enum serialization/deserialization (si32 as basetype ought to be enough for anybody) 12 lat temu
  alexvins 5b2f176c27 compile fix 13 lat temu