Commit History

Autor SHA1 Mensaxe Data
  Arseniy Shestakov 9fd1cff090 Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko c3ce4b25df Removed all #include's of CMap.h from headers. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 02c15085be Remove (aready disabled in prev. commit) active stack change in sacrifice mechanics %!s(int64=10) %!d(string=hai) anos
  AlexVinS f99bf099ca Made player interface tolerant to active stack removal. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 6cf220b882 Partial fix for 2272, there are more active stack sacrifice problems. %!s(int64=10) %!d(string=hai) anos
  AlexVinS b07d272c2a Added new BattleSpellCastParameters support to SACRIFICE spell. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 939a9180e2 Added new BattleSpellCastParameters support to TELEPORT spell. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 57e5b768e8 Allow multiple destinations in BattleSpellCastParameters %!s(int64=10) %!d(string=hai) anos
  AlexVinS 70d9be8447 Use ISpellCaster in battle callback %!s(int64=10) %!d(string=hai) anos
  AlexVinS 75c2566410 "const" tweak %!s(int64=10) %!d(string=hai) anos
  AlexVinS 947f6089d5 Use ISpellCaster in isImmuneByStack %!s(int64=10) %!d(string=hai) anos
  AlexVinS a4d4851d80 Fix typo: casted->cast %!s(int64=10) %!d(string=hai) anos
  AlexVinS d9cbe487c7 remove useless function CSpell::getTargetInfo %!s(int64=10) %!d(string=hai) anos
  AlexVinS 5f41ec912f fix sphereOfPermanence %!s(int64=10) %!d(string=hai) anos
  AlexVinS 253b850ac3 Partial fix for 1791 %!s(int64=10) %!d(string=hai) anos
  AlexVinS a44c606277 Use callback methods %!s(int64=10) %!d(string=hai) anos
  AlexVinS 660203b436 Tweak BattleSpellCastParameters %!s(int64=10) %!d(string=hai) anos
  AlexVinS 2b434111bf More hero|creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS e454649886 Use BattleSpellCastParameters for spell parameters override %!s(int64=10) %!d(string=hai) anos
  AlexVinS 10318a3da3 Intoduce PASSIVE_CASTING mode for opening battle spells %!s(int64=10) %!d(string=hai) anos
  AlexVinS baba3a46e1 Centralize creature spell bonuses handling %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9ed9075afc Introduce calculateHealedHP again, now in better place. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 16f0714474 More usage of OOP in HealingSpellMechanics::applyBattleEffects %!s(int64=10) %!d(string=hai) anos
  AlexVinS 0fecb40039 Extract HealingSpellMechanics %!s(int64=10) %!d(string=hai) anos
  AlexVinS a35b8a46d3 Comment out wrong code %!s(int64=10) %!d(string=hai) anos
  AlexVinS f66c29ea3b fix comments %!s(int64=10) %!d(string=hai) anos
  AlexVinS 080244f30e MAXED_SPELL bonus should only affect spell effects %!s(int64=10) %!d(string=hai) anos
  AlexVinS 27f2dfc576 Quick fix for SACRIFICE immunity check %!s(int64=10) %!d(string=hai) anos
  AlexVinS bd70f672c3 fix 1814 %!s(int64=10) %!d(string=hai) anos
  AlexVinS 843a2a39bd Use general dispell algorithm for CURE %!s(int64=10) %!d(string=hai) anos