Commit History

Autor SHA1 Mensaxe Data
  ArseniyShestakov e872b400b7 Comments save format backward compatability code as Ivan suggested %!s(int64=10) %!d(string=hai) anos
  AlexVinS 70d9be8447 Use ISpellCaster in battle callback %!s(int64=10) %!d(string=hai) anos
  AlexVinS 36e154d9b9 Use ISpellCaster in getAffectedStacks %!s(int64=10) %!d(string=hai) anos
  AlexVinS 947f6089d5 Use ISpellCaster in isImmuneByStack %!s(int64=10) %!d(string=hai) anos
  AlexVinS a4d4851d80 Fix typo: casted->cast %!s(int64=10) %!d(string=hai) anos
  AlexVinS d9cbe487c7 remove useless function CSpell::getTargetInfo %!s(int64=10) %!d(string=hai) anos
  AlexVinS 253b850ac3 Partial fix for 1791 %!s(int64=10) %!d(string=hai) anos
  AlexVinS baba3a46e1 Centralize creature spell bonuses handling %!s(int64=10) %!d(string=hai) anos
  AlexVinS 46f99db8d7 Hide some spell mechnaics details %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9e0fd70208 Move isCastableBy logic back to CGHeroInstance - it is Hero-specific %!s(int64=10) %!d(string=hai) anos
  AlexVinS 3029b1a432 Fix initialization of CSpell::AnimationItem %!s(int64=10) %!d(string=hai) anos
  AlexVinS 7776d7bbf7 rename BattleSpellCastParameters::caster %!s(int64=10) %!d(string=hai) anos
  AlexVinS 98ea8bf314 Introduce dummy spell animation/ animation pause configuration %!s(int64=10) %!d(string=hai) anos
  AlexVinS 832d69ec11 Hide battle log algorithm in spell classes. %!s(int64=10) %!d(string=hai) anos
  AlexVinS fb5903d610 Initial experiments on hero & creature casting unification %!s(int64=10) %!d(string=hai) anos
  AlexVinS 41f1d3f21f Quick fix for major spell configuration bug %!s(int64=10) %!d(string=hai) anos
  AlexVinS 9600446cf9 +smart target, +hit animation %!s(int64=10) %!d(string=hai) anos
  AlexVinS c81d4203d7 Do not try to cast EARTHQUAKE with no fort %!s(int64=10) %!d(string=hai) anos
  AlexVinS 5fda2aac9a formatting %!s(int64=10) %!d(string=hai) anos
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos