Commit History

Author SHA1 Message Date
  Ivan Savenko 327ff01471 Implemented explicitly visitable town buildings, e.g. hota mana vortex 1 year ago
  Ivan Savenko 0a72a0a48e Merge pull request #4534 from SoundSSGood/BulkEraseArtifacts 1 year ago
  Ivan Savenko 82c37573fa Removed save compatibility with 1.4 1 year ago
  SoundSSGood e15ea4fc75 BulkEraseArtifacts network pack 1 year ago
  Ivan Savenko 37658478fa Move timed events to NewTurnProcessor 1 year ago
  Ivan Savenko ce1e0b8875 Moved NewTurn pack generation to NewTurnProcessor 1 year ago
  Ivan Savenko a481f07daf PlayerState now stores all objects owned by player 1 year ago
  Ivan Savenko 189cb1c762 Moved most of daily income handling to a separate method 1 year ago
  Ivan Savenko 01396b62b7 Extracted handling of type ID's from serializer into a separate class 1 year ago
  Ivan Savenko b84af1a6de Significantly simplify packs applying 1 year ago
  Ivan Savenko 11e8b04ac5 Merge pull request #4463 from SoundSSGood/IMarket-refactoring 1 year ago
  SoundSSGood 58bb2b58e3 IMarket suggestions 1 year ago
  SoundSSGood cd7ebea9e3 cleanup unused code 1 year ago
  Laserlicht 00692888df sonar cloud fixes 1 year ago
  Laserlicht 81b1704e39 Merge branch 'vcmi:develop' into extended_statistic 1 year ago
  Laserlicht ec2163b974 add val; stat at end turn; events 1 year ago
  Ivan Savenko 26fdaacbe5 Map and town events are now processed on start of player turn instead of 1 year ago
  Laserlicht b4c25a148a Merge branch 'develop' into bank_support 1 year ago
  Laserlicht 072af5bd6d basic support for bank 1 year ago
  Laserlicht fb171ab3a2 statisic basic 1 year ago
  Ivan Savenko e0c6b6e3d0 Fix crash on loading saves made in 1.4/1.5 1 year ago
  Ivan Savenko 1c63fefe02 Moved banks randomization to server-side with client netpack 1 year ago
  Ivan Savenko b07408e984 New objects are now created and initialized on server and sent to client 1 year ago
  Ivan Savenko d2839c8e52 Rewardable object randomization is now always server-sided 1 year ago
  Ivan Savenko 0d66ddbeec GameState now uses random generator from server. Blocked access to rmg 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  Ivan Savenko 8b861fc58f Do not check for guards when teleporting using means other than DD 1 year ago
  SoundSSGood ce68b3f45d class CArtifactsOfHeroMain : public CKeyShortcut 1 year ago
  SoundSSGood ce9d2d8ab8 Switching costume 1 year ago
  SoundSSGood 25dea7e364 Saving costume 1 year ago