Historique des commits

Auteur SHA1 Message Date
  Macron1Robot 8ec7a9b919 Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" il y a 11 ans
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. il y a 11 ans
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day il y a 11 ans
  alexvins 9cac0af7be [Spells] More spell related refactoring il y a 11 ans
  alexvins 4203d69525 Part 2 of new spell configuration il y a 11 ans
  Ivan Savenko fb5c9fc972 - creatures availability tests no longer check for built buildings. il y a 11 ans
  Ivan Savenko 5de70ba235 Minor fixes: il y a 12 ans
  Ivan Savenko b1e638d1af More fixes: il y a 12 ans
  DjWarmonger b3b523b768 Compile fixes for MVS. il y a 12 ans
  Ivan Savenko ee1b0459e6 Extended building dependencies: il y a 12 ans
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur il y a 12 ans
  Ivan Savenko f838cceddd - fixes Inferno Castle Gate il y a 12 ans
  Ivan Savenko 6bee105d7d Some refactoring of text display widgets: il y a 12 ans
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. il y a 12 ans
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. il y a 12 ans
  Michał W. Urbańczyk 06f0a29b31 Compile fixes for gcc, as per http://forum.vcmi.eu/viewtopic.php?p=9638#9638 il y a 12 ans
  Ivan Savenko 0c5a717e08 - fixed crash in town after loading #1291 + extra check just in case. il y a 12 ans
  Ivan Savenko 4724ccbb45 - fixes #1276 il y a 12 ans
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. il y a 12 ans
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names il y a 12 ans
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: il y a 12 ans
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets il y a 12 ans
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui il y a 12 ans
  Ivan Savenko 655ade9a00 - vcmi will not crash if building selection area is smaller than def il y a 12 ans
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring il y a 12 ans
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp il y a 12 ans
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain il y a 12 ans