Commit Verlauf

Autor SHA1 Nachricht Datum
  AlexVinS 32c15a8266 Extract fps counter drawing vor 10 Jahren
  AlexVinS cc669b0ae7 Move gui locking to GUIHandler vor 10 Jahren
  DjWarmonger 6890ae9f02 - Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well. vor 10 Jahren
  ArseniyShestakov 323c4e1637 RMG Options: make "Computer only teams" buttons work as expected vor 10 Jahren
  ArseniyShestakov 078bf6c69c CSelectionScreen: always use isHost and isGuest when suitable vor 10 Jahren
  ArseniyShestakov c4000f2ac7 Multiplayer: always display flags in lobby, but block them for guest vor 10 Jahren
  ArseniyShestakov eeff8f3ea4 Multiplayer: add sync for RMG options in lobby vor 10 Jahren
  ArseniyShestakov 67aa869a33 Multiplayer: make chat history visible in lobby and improve CTextBox vor 10 Jahren
  ArseniyShestakov 1f1f61cf15 Custom campaigns list: redraw parent as we use it's background vor 10 Jahren
  ArseniyShestakov f8747a1f16 Multiplayer: don't add newly joined players to CPU-only slots vor 10 Jahren
  AlexVinS 685deddac1 Start spell-relatet files reorganisation vor 10 Jahren
  AlexVinS c46999bcb8 Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect vor 10 Jahren
  AlexVinS aa5e9fc959 get rid of global debug macros. vor 10 Jahren
  Fay 551925b6d7 Added comments; vor 10 Jahren
  Fay ad8a6c55d7 Fixes #2016 (heroes not possible to be chosen in pregame after switching town selection); vor 10 Jahren
  ArseniyShestakov 0e346a4f0d Reset mapDescription scrolling position on change of map / save vor 11 Jahren
  ArseniyShestakov 6fd0f76547 Fix invisible save select when click on save name area vor 11 Jahren
  Ivan Savenko dce9880d16 Minor refactoring of FunctionList using variadic templates. vor 11 Jahren
  Ilya Pomaskin 447979d051 bind -> std::bind vor 11 Jahren
  AlexVinS 66b022f93e initializer lists part1 vor 11 Jahren
  Ivan Savenko 1e5e02c7df Compilation fixes caused by merge, replaced some remaining boost::bind with std's vor 11 Jahren
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts vor 11 Jahren
  beegee1 5139378319 - migrated boost::function/ref/bind to std:: variants vor 11 Jahren
  Ivan Savenko 77a73fbaa9 Merge branch 'feature/freegfx' into refactoring/guiClasses vor 11 Jahren
  Ivan Savenko 7390647cd5 End of buttons refactoring: vor 11 Jahren
  Ivan Savenko 10fc1892a8 Large refactoring of button classes: vor 11 Jahren
  DjWarmonger e8580229dc RMG will now actually use all the settings from pregame. Till now it did not. vor 11 Jahren
  Ivan Savenko 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files vor 11 Jahren
  Ivan Savenko 92d22bae63 Merge branch 'feature/creatureWindow' into refactoring/guiClasses vor 11 Jahren
  Ivan Savenko 647b9c683f Reorganized client source tree: vor 11 Jahren