|  AlexVinS | 33c933c208
							
							All "old" APIs are deprecated in ffmgeg 2.2.3 - remove them entirely | 10 years ago | 
				
					
						|  AlexVinS | 4b94efe6b5
							
							Hopefully proper fix for ffmpeg on MSVS | 10 years ago | 
				
					
						|  DjWarmonger | d95a999e23
							
							Fixed ffmpeg compilation on Visual Studio. | 10 years ago | 
				
					
						|  Andreas Cadhalpun | f80c1410b3
							
							Replace deprecated FFmpeg API for compatibility with ffmpeg 2.9 | 10 years ago | 
				
					
						|  AlexVinS | dca1e28bc1
							
							SDL1 wipe, part 1. Untested. | 10 years ago | 
				
					
						|  Fay | b03eb56706
							
							Possibly fixes looping videos; | 10 years ago | 
				
					
						|  Ivan Savenko | b551bdb725
							
							Final part of the merge | 11 years ago | 
				
					
						|  Karol | 1b6f2ea3b7
							
							VCMIDirs update #5 fix | 11 years ago | 
				
					
						|  AlexVinS | 679dd64ff9
							
							Make scale a parameter of "open" methods | 11 years ago | 
				
					
						|  Michael Pavlyshko | 11d73f2ac9
							
							fix CVideoHandler compilation | 11 years ago | 
				
					
						|  AlexVinS | 18f34e14f8
							
							set scale to off by default | 11 years ago | 
				
					
						|  AlexVinS | 0efb6e2890
							
							Use scaling | 11 years ago | 
				
					
						|  AlexVinS | 61b31e5c60
							
							add api to enable|disable scaling (unimplemented) | 11 years ago | 
				
					
						|  AlexVinS | c71237bba3
							
							Mingw build with ffmpeg | 11 years ago | 
				
					
						|  Ivan Savenko | 6205d07223
							
							Re-enabled video player, should now work with SDL 2 | 11 years ago | 
				
					
						|  Ivan Savenko | 8eb661461c
							
							- vcmi compiles with SDL2 on Linux, video player is disabled for now | 11 years ago | 
				
					
						|  AlexVinS | 8a3b997fa5
							
							fix a few comments. No code changes. | 11 years ago | 
				
					
						|  Michał W. Urbańczyk | 0b2ca4416a
							
							It is possible to use ffmpeg with Visual Studio 2013 build by definining USE_FFMPEG macro. | 11 years ago | 
				
					
						|  DjWarmonger | d8594576e2
							
							One more compile fix, works now fine on Windows. | 12 years ago | 
				
					
						|  Ivan Savenko | 77496bcea9
							
							- fixed several cases of accessing full path to files in archives | 12 years ago | 
				
					
						|  DjWarmonger | a314a81fd5
							
							Compile fixes. Game doesn't even launch, however. | 12 years ago | 
				
					
						|  Ivan Savenko | b87897096c
							
							Filesystem handling is now more flexible | 12 years ago | 
				
					
						|  Ivan Savenko | 2b45e13c5c
							
							c++03 -> c++11 switch: | 12 years ago | 
				
					
						|  beegee1 | c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets | 12 years ago | 
				
					
						|  beegee1 | 30bcec42c6
							
							- Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui | 12 years ago | 
				
					
						|  beegee1 | ee51c5beb5
							
							- Renamed /lib subfolders to lowercase | 12 years ago | 
				
					
						|  Ivan Savenko | 9c1c337a3d
							
							- fixed #1220 and #1218 | 12 years ago | 
				
					
						|  Ivan Savenko | 3f309f0c5e
							
							- removed support for ancient versions of ffmpeg | 12 years ago | 
				
					
						|  Michał W. Urbańczyk | 17755caa10
							
							* fixed #1199 | 12 years ago | 
				
					
						|  Ivan Savenko | 85a23e298c
							
							- generic string ID -> numeric ID resolution system | 13 years ago |