|  Andrii Danylchenko | eeea01d778
							
							NKAI: namespace | 3 vuotta sitten | 
				
					
						|  Andrey Filipenkov | 802147c5b7
							
							add some asserts that shouldn't fire | 3 vuotta sitten | 
				
					
						|  Andrii Danylchenko | b4241670ba
							
							Nullkiller: rename VCAI to AIGateway | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 1aa81530cb
							
							Nullkiller: cancel heavy decomposition on shipyards | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 9a203b8af9
							
							Nullkiller: parallel object clusterization, stabilization | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 3d91f2e988
							
							Fix defence crashes and hangs | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | e385c83a88
							
							Nullkiller - rewrite decomposition, decomposition cache, morale management | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 1fdf0de75d
							
							Nullkiller: clusterization fixes, heroes clusterization for additional mains in case of locked heroes | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 1806dd8447
							
							Nullkiller: remove AIhelper + refactoring | 5 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 37f49f2ac5
							
							Nullkiller: stabilization | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | dec723b4be
							
							Nullkiller: android fixes | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 0705ee595a
							
							Nullkiller: object clusterizer | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 8f8c5ca255
							
							Nullkiller: initial decomposition | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 223a52b3d1
							
							Nullkiller: Try to join behavior and goal and see what come out of it. | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | af0dcf97c4
							
							Nullkiller: initial cleanup of unused code | 5 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 5344df51c6
							
							Nullkiller: capture guarded artifacts and other fixes | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 17a960e850
							
							Nullkiller: gold preasure and turn variables for priority evaluation. Tweaking building behavior | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 400967904b
							
							Nullkiller AI: stabilization of build and prioritization fixes | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | eea5cb7f0b
							
							Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn) | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | b261734905
							
							Nullkiller AI: new prioritization engine | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | e6eb9ccc03
							
							Nullkiller: dismising and hiring hero in order to defend town | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 642f3a3fa4
							
							Nullkiller: fix a few freezes | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 2798dcd6c5
							
							Nullkiller: remove PRI* print macroses | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 682707e4f1
							
							Nullkiller: fix build and warnings | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | ada76a5603
							
							Nullkiller: fix file headers, move fuzzy config to ai folder | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 1d561b9882
							
							Nullkiller: fixes for partly visible objs | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 5fe2630c64
							
							Nullkiller: rework prioritization, add hero roles, skills and other variables | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 4bf653f596
							
							AI: danger hitmap using visible enemy heroes | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | 286d084445
							
							Nullkiller: better tracing and hero locking for hero chain | 4 vuotta sitten | 
				
					
						|  Andrii Danylchenko | ffa626dc2f
							
							AI: add ExecuteChain goal | 4 vuotta sitten |