Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 345dd913f6 use CLabel in SpellArea %!s(int64=9) %!d(string=hai) anos
  AlexVinS e3ee51a28f Use label object for mana %!s(int64=9) %!d(string=hai) anos
  AlexVinS bc2f0ba6f1 fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91 %!s(int64=9) %!d(string=hai) anos
  AlexVinS ba5b65ff93 get rid of CDefHandler in CSpellWindow %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2a6bab119b Use CAnimImage for SpellArea %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3a52a3c663 Allow CAnimImage to share animation object. %!s(int64=9) %!d(string=hai) anos
  AlexVinS a0300b0447 CSpellWindow widgets capturing %!s(int64=9) %!d(string=hai) anos
  AlexVinS e1f9b2c74a SpellArea tweak %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2eb61533fa use only CSpell in CSpellWindow %!s(int64=9) %!d(string=hai) anos
  AlexVinS 63cbf960df cleaned up spell window creation %!s(int64=9) %!d(string=hai) anos
  AlexVinS 415bd8247a Moved SpellbookInteractiveArea into CSpellWindow class %!s(int64=9) %!d(string=hai) anos
  AlexVinS c4b72342de CSpellWindow: improved constructor readability %!s(int64=9) %!d(string=hai) anos
  AlexVinS 85863dbed6 Fix build %!s(int64=9) %!d(string=hai) anos
  Piotr Wójcik ea6545b1d3 Prevent flipping empty spellbook %!s(int64=9) %!d(string=hai) anos
  AlexVinS 7c91d378c8 Display specific message if cast blocked by CURSED_GROUND %!s(int64=9) %!d(string=hai) anos
  AlexVinS 52ae5b4a86 Fixed http://bugs.vcmi.eu/view.php?id=482 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev 2c1dddde33 Fix memory problems with BonusList %!s(int64=9) %!d(string=hai) anos
  AlexVinS 921d2f6210 Fixed http://bugs.vcmi.eu/view.php?id=2522 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 3873e5047e Attempt to fix 2293 %!s(int64=9) %!d(string=hai) anos
  Vadim Markovtsev bdd87be10d Try to fix http://bugs.vcmi.eu/view.php?id=2362 %!s(int64=9) %!d(string=hai) anos
  AlexVinS ed281a3cc6 SDL1 wipe, part 4. Codebase cleanup finished. Untested. %!s(int64=10) %!d(string=hai) anos
  AlexVinS a061e3c2f7 Fix use-after-free in spell window %!s(int64=10) %!d(string=hai) anos
  AlexVinS 6c334174d9 Use and check movement points in town portal. %!s(int64=10) %!d(string=hai) anos
  AlexVinS d564520f04 Allow town portal to ally town. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 685deddac1 Start spell-relatet files reorganisation %!s(int64=10) %!d(string=hai) anos
  AlexVinS c7c235c0ca Rename afterCast to applyBattle %!s(int64=10) %!d(string=hai) anos
  AlexVinS 66ca4bc0c2 TOWN_PORTAL callback is too specific to ba part on spellwindow class %!s(int64=10) %!d(string=hai) anos
  AlexVinS 33f22bf2fc More flixible way of spell cast on client side %!s(int64=10) %!d(string=hai) anos
  AlexVinS a3f2667376 Remove some deprecated fields from CSpell %!s(int64=10) %!d(string=hai) anos
  Ivan Savenko b1285bc506 Merged GUI refactoring into develop, fixed conflicts %!s(int64=11) %!d(string=hai) anos