Cronologia Commit

Autore SHA1 Messaggio Data
  Michał W. Urbańczyk b4070c6b3e Third part of GUI reorganization: 16 anni fa
  mateuszb cc631b1362 * next ubuntux's patch 16 anni fa
  mateuszb f9ae91d88c * further changes towards support for ranged spells 16 anni fa
  Michał W. Urbańczyk fb4ee65d0e * changed map reading routine in pregame, minor changes for events 17 anni fa
  Michał W. Urbańczyk 3d29c31deb * further fight with hanged scroll tab 17 anni fa
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working 17 anni fa
  Łukasz Wychrystenko b54a3bfb7c unified guardians names 17 anni fa
  Michał W. Urbańczyk 3a66dc2b7c * added heroes pool for heroes available for hiring 17 anni fa
  Michał W. Urbańczyk cc7be20b07 Merged most of the changes from trunk. 17 anni fa
  Michał W. Urbańczyk 0c139e72f5 More changes for netcode/serialization 17 anni fa
  Michał W. Urbańczyk 358ab062eb Base for netcode 17 anni fa
  Michał W. Urbańczyk e34f9a54c9 * it's possible to choose a player 18 anni fa
  Michał W. Urbańczyk c8c0d0eaaf Bugfixes for AI, Callback Interface, logging macrodefs. 18 anni fa
  Michał W. Urbańczyk 7d4aa0c803 * resource bar 18 anni fa
  mateuszb 0c17ec03a8 * a bit of pathfinding (still needs testing and implementation of something like BFS (I consider Dijkstra usless in this case)) 18 anni fa
  mateuszb ae279c79c5 * first version of player interface displaying 18 anni fa
  Michał W. Urbańczyk 0ea7a46309 * new files (CAdvmapInterface.h and CAdvmapInterface.cpp) 18 anni fa
  mateuszb 95b3ad64d3 * choosing random towns 18 anni fa