Michał W. Urbańczyk
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b4070c6b3e
Third part of GUI reorganization:
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16 anni fa |
mateuszb
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cc631b1362
* next ubuntux's patch
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16 anni fa |
mateuszb
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f9ae91d88c
* further changes towards support for ranged spells
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16 anni fa |
Michał W. Urbańczyk
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fb4ee65d0e
* changed map reading routine in pregame, minor changes for events
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17 anni fa |
Michał W. Urbańczyk
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3d29c31deb
* further fight with hanged scroll tab
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17 anni fa |
Michał W. Urbańczyk
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3474fdaf05
* save/load partially working
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17 anni fa |
Łukasz Wychrystenko
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b54a3bfb7c
unified guardians names
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17 anni fa |
Michał W. Urbańczyk
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3a66dc2b7c
* added heroes pool for heroes available for hiring
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17 anni fa |
Michał W. Urbańczyk
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cc7be20b07
Merged most of the changes from trunk.
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17 anni fa |
Michał W. Urbańczyk
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0c139e72f5
More changes for netcode/serialization
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17 anni fa |
Michał W. Urbańczyk
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358ab062eb
Base for netcode
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17 anni fa |
Michał W. Urbańczyk
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e34f9a54c9
* it's possible to choose a player
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18 anni fa |
Michał W. Urbańczyk
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c8c0d0eaaf
Bugfixes for AI, Callback Interface, logging macrodefs.
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18 anni fa |
Michał W. Urbańczyk
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7d4aa0c803
* resource bar
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18 anni fa |
mateuszb
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0c17ec03a8
* a bit of pathfinding (still needs testing and implementation of something like BFS (I consider Dijkstra usless in this case))
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18 anni fa |
mateuszb
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ae279c79c5
* first version of player interface displaying
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18 anni fa |
Michał W. Urbańczyk
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0ea7a46309
* new files (CAdvmapInterface.h and CAdvmapInterface.cpp)
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18 anni fa |
mateuszb
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95b3ad64d3
* choosing random towns
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18 anni fa |